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ACTIVE : Journal of Physical Education, Sport, Health and Recreation
Number of Followers: 30  

  This is an Open Access Journal Open Access journal
ISSN (Print) 2252-6773
Published by Universitas Negeri Semarang Homepage  [79 journals]
  • Evaluation of the Achievements of the XX Papua PON in Central Java First
           Excellence Martial Sports Branch

    • Authors: Abdul Ghoni, Taufiq Hidayah, Taufiq Hidayah, Fajar Awang Irawan
      Abstract: The development of the achievements of the leading martial arts sports in Central Java is a place in the achievements of the XX PON in Papua. The purpose of this research is to evaluate the antecedents, transactions and outcomes of the first branch of the Central Java Martial Arts sport. The data sources in this study are administrators, coaches, athletes and related stakeholders. Data collection techniques are observation, interviews, documentation. The data obtained were analyzed as follows: data collection, data reduction, data presentation, drawing conclusions. The results of this study, the athlete development program for the Central Java First Martial Arts Branch has been running well and is structured according to the background, vision, mission and objectives of the coaching program that has been made. Recruitment of coaches and athletes has gone well, because they meet the conditions, the training program has been running according to the scheduled training program but not optimal, the facilities and infrastructure are not good, some of the training equipment is not standard at the training ground, the funding is still not good welfare is not good and not optimal in meeting the needs of coaches and athletes. Not good, because it is not stable in achieving achievements every year. In conclusion, the achievements of the Central Java I Preferred Martial Arts Branch in less than the last 3 (three) PON starting from the year were still not optimal in obtaining an achievement in each sport, regional, national and international championships.
      PubDate: 2023-03-12
      DOI: 10.15294/active.v12i1.64835
      Issue No: Vol. 12, No. 1 (2023)
  • The Challenges Of Implementing The Physical Education Curriculum In The
           Physical Education Learning Process In High School

    • Authors: Razali Ismail, Saini Mulia, Nyak Amir, syahruddin Syahruddin, Sukiri Sukiri
      Pages: 1 - 5
      Abstract: This study aims to determine the challenges in implementing the physical education curriculum in high school. This study uses a qualitative descriptive research design to find out information and descriptions about the implementation of the physical education curriculum in high school. The subjects in this study were physical education teachers at high school in Aceh Tengah district, Aceh province, Aceh province. The data in this study were obtained based on the output of interviews with respondents. Data analysis consists of data collection, data reduction, data presentation or display, and drawing conclusions. The conclusions from this study are: (1) The implementation of the physical education curriculum in high school is not optimal, it is indicated from the learning process where physical education teachers have not been able to carry out systematic learning starting from planning, implementation and evaluation, in addition to the learning process that have not used the scientific approach. The challenge for the physical education curriculum in high school is the lack of teacher knowledge regarding the concept of the physical education curriculum, so that it has an impact on the implementation of the curriculum that is not optimal
      PubDate: 2023-03-12
      DOI: 10.15294/active.v12i1.59905
      Issue No: Vol. 12, No. 1 (2023)
  • Multimodel Cognitive Training to Improve Athletes' Decision-Making
           Ability in Open-Skill Sports

    • Authors: Komarudin Komarudin
      Pages: 6 - 11
      Abstract: Decision-making is one of the basic skills needed by athletes to determine actions in a situation. Especially in the open-skill category of sports, where a player must be able to determine the action to be taken quickly and precisely, accompanied by unpredictable environmental conditions. This study aims to determine the effect of multimodel cognitive training on the decision-making of athletes in the open-skill category of sports. The method used in this study is an experimental method with a pretest-posttest control group design. The sample used in this study was 28 athletes in open-skill sports. Sampling was done by random selection, then divided into two groups, namely the experimental group with multimodel cognitive training and the control group with physical activity games. In measuring the level of decision-making athletes use the research instrument The Decision Style Questionnaire at the time of pre-test and post-test. Multimodel cognitive training and physical activity games have a significant effect on improving the decision-making of athletes in the open-skill category. However, Multimodel cognitive training shows better results in improving the decision-making of athletes in open-skill sports. This study concludes that multi-model cognitive training and physical activity games can improve the decision-making of athletes in the open-skill category, but multi-model cognitive training has a more significant effect.
      PubDate: 2023-03-12
      DOI: 10.15294/active.v12i1.61843
      Issue No: Vol. 12, No. 1 (2023)
           THE AGE OF 50-60 YEARS AT HAJI Hospital

    • Authors: zaim ansari
      Pages: 12 - 17
      Abstract: Dementia is a syndrome in which there is a deterioration in memory, thinking, behavior, and the ability to perform daily activities. Several studies have shown an association between the development of cognitive impairment and dementia with educational attainment, and lifestyle-related risk factors, such as physical activity, tobacco use, unhealthy diet, and harmful alcohol use. Dementia can be identified using the MMSE ( Mini-Mental State Examination ). Furthermore, certain medical conditions are associated with an increased risk of developing dementia, including hypertension, diabetes, dyslipidemia, obesity, and depression. The ideal cardiovascular health score also referred to as Life's Simple 7, consists of four indicators of health behavior, and three biologics. analysis using a cross-sectional design, which was carried out at the Haji Hospital, from December 2020 – March 2021 and involved 70 respondents. Data were obtained through medical records and interviews. Based on the results of the study, the results of Somer's d correlation test obtained p value = 0.000 (p <0.05) so that there was a significant relationship between Cardiovascular System Health and Dementia Incidence at the Age of 50-60 Years. There is a Relationship between Cardiovascular System Health and Dementia Incidence at the Age of 50-60 Years.
      PubDate: 2023-03-12
      DOI: 10.15294/active.v12i1.61605
      Issue No: Vol. 12, No. 1 (2023)

    • Authors: M Iqbal Hasanuddin
      Pages: 18 - 22
      Abstract: Good volleyball players need the support of good physical abilities. Explosive leg muscle power is necessary for the implementation of starting and repulsing at certain angles, where strength is the basic muscle of power and muscle explosive power. Based on this, strength is the main element to produce power and muscle endurance. Muscle power can be increased and developed through box jump exercise. This research is a pre-experimental research that aims to determine the effect of box jump excercise on increasing leg muscle explosive power in volleyball players with a one group pretest-posttest research design. The sampling technique was purposive sampling so that a total sample of 10 people was obtained. The results show that the average value of the increase in leg muscle explosive power before treatment was carried out with a mean value of 57.90. As for the average after treatment with a value of 64.20. The results of the Wilcoxon test show that giving box jump training could increase the explosive power value of the leg muscles. The conclusion of this study is that giving box jump training for 8 treatments can increase  the explosive power value of the leg muscles with a value of p = 0.005, which means p <a0.05 so that it can be concluded that there is an effect of giving box jump excercise on increasing jumping power in volleyball players
      PubDate: 2023-03-12
      DOI: 10.15294/active.v12i1.62173
      Issue No: Vol. 12, No. 1 (2023)
  • The Contents of Sagu: Increasing Pencak Silat Athletes’ Endurance

    • Authors: Nadia Hasti Gandi, A. Heri Riswanto, Rasyidah Jalil
      Pages: 23 - 28
      Abstract: Pencak silat is a traditional sport that is identical to a match number using full body contact physical activity. while endurance (VO2max) serves to maintain physical condition during the match so that the body does not experience excessive fatigue. To support the gaining of good endurance, it is necessary to consume many sources of energy. This study aims to determine the effect of the nutritional content of sagu in increasing the endurance of pencak silat athletes. The nutritional content of 100 gram serving of sagu consists of 357 calories, 1.4 grams of protein, 0.2 grams of fat, 85.9 mg of carbohydrates. The sample in this study is 10 pencak silat athletes from Palopo City, which were carried out at the training location at the Palopo Madrasah Tsanawiyah Multipurpose Building and Muhammadiyah Palopo University Sports Field. The method used in data collection is an experiment using a one-group pretest and posttest design and the test instrument used is the Multistage-fitnes test (MFT) running 20 M back and forth. The result of this study is that the nutritional content of sagu is able to increase the endurance of pencak silat athletes without giving any side effects.
      PubDate: 2023-03-12
      DOI: 10.15294/active.v12i1.61835
      Issue No: Vol. 12, No. 1 (2023)
  • Achievements of Pencak Silat Athletes: The Role of Parents and Coaches

    • Authors: Ashari Alang, Rasyidah Jalil, Irsan Kahar, Ahmad Ahmad
      Pages: 29 - 34
      Abstract: Pencak silat, one of the martial arts sports, is one of Indonesia's ancestral heritage which is widely spread throughout the archipelago. In the current development of pencak silat, it tends to become an achievement sports with high competition, thus encouraging athletes to improve their abilities. For sports, achievement is more directed at competition which ends with "win or lose" for the participating parties. Therefore, training is very necessary in winning an achievement. Qualitative research is collecting data in a natural setting with the intention of interpreting phenomena that can occur where the researcher is the key instrument, sampling data source is carried out purposively. The research subjects are 6 informants, parents and trainers and a sibling with a total of 2 parents and 2 trainers and 2 siblings. The result of this research, based on the explanation that the role of parents and coaches are necessary in increasing athletes; achievement, whether in the form of prayer, support, training facility and emotional support.
      PubDate: 2023-03-12
      DOI: 10.15294/active.v12i1.61757
      Issue No: Vol. 12, No. 1 (2023)

    • Authors: yuski ardiyansi
      Pages: 35 - 40
      Abstract: Research departs from the problem of the lack of shooting tools in basketball sports in Indonesia. The purpose of this research is to contract image processing tools that are valid, reliable, and the level of norms in the throwing position is 00 (right and left), 450 (right and left), 900 (free throw). The method used in this research is using Reaserch and Development (R&D). The population in the whole women's basketball research UPI amounted to 14 athletes. Sampling uses a total sampling, with all the women's basketball athletes as much as 14 people. The results of the study resulted in the validity, reliability and level of norms, with the validity value at the position 900 of 0.867 validity being said to have high validity. Reliability value of 0.785 is moderate/sufficient. The norm Level at the overall shooting degree is A = very good, B = well, C = good enough, D = less good, and E = very less. The author can take the conclusion that construction of the image processing tool shooting tools can be used to exercise accuracy of the shooting of basketball sports, so that the results of data generated on the application can be utilized by the trainer for the placement of athletes when making an assault pattern at the time of the game
      PubDate: 2023-03-12
      DOI: 10.15294/active.v12i1.61650
      Issue No: Vol. 12, No. 1 (2023)
  • The Effect of The Hurdle Hops, Multiple Box Jumps, and Dogging Run
           Training Methods on Football Shooting Skills

    • Authors: Andi Ridwan, Moch. Asmawi, Firmansyah Dlis
      Pages: 41 - 46
      Abstract: This study is an experimental study that aims to determine the effect of hurdle hops, multiple box jumps, and dogging run training methods on football shooting skills. The subjects in this study were students of the Faculty of Sports Science (FIK) Universitas Negeri Makassar (UNM), totaling 60 students divided into 3 groups, each group consisting of 20 students. The data analysis technique used the Tukey test with a significance level of 0.05. The results of the analysis of research data obtained that the average football shooting score for the hurdle hops training method group was 38.90, the multiple box jumps exercise method group was 27.85, and the dogging run exercise method group was 22,75. The results of this study indicate that of the three training methods given to each group, the results obtained that the hurdle hops exercise method has the greatest influence on football shooting skills in football games compared to multiple box jumps and dogging runs.
      PubDate: 2023-03-24
      DOI: 10.15294/active.v12i1.61876
      Issue No: Vol. 12, No. 1 (2023)
  • Manipulative Movement Learning During the COVID-19 Pandemic: An Approach
           to Implementing Online-Based Physical Education Learning

    • Authors: Iif Firmana, Herman Subarjah, Agus Mahendra, Nuryadi Nuryadi, Davi Sofyan
      Pages: 47 - 53
      Abstract: The purpose of this study is to see how using online learning improves learning outcomes through manipulative movements. The method used in this research is class action research. The subjects involved in this study were 30 students, consisting of 18 male students and 12 female students. This study was divided into two cycles, each of which included two actions. Data collection techniques in this study included observation and tests of manipulative learning outcomes. The results of this study indicate that the application of online learning has an influence on increasing learning outcomes through manipulative movements. This can be seen from the observational data on the learning outcomes of manipulative movements; the category is less if it is presented at 65.64%. After being given treatment, the learning outcomes of students' manipulative movements were in the sufficient category if the percentage was 71.28%. This research concludes that online learning is an alternative to improving the learning outcomes of manipulative movements during the COVID-19 pandemic.
      PubDate: 2023-03-12
      DOI: 10.15294/active.v12i1.65427
      Issue No: Vol. 12, No. 1 (2023)
  • The Effect of Footwork Exercise On Agiility in Badminton Extracurricular
           Students at SMP N 1 BPR Ranau Tengah South Sumatera

    • Authors: Iyakrus Iyakrus, Arizky Ramadhan, Meirizal Usra, Apri Kurniawan, Meirizal Usra
      Pages: 54 - 58
      Abstract: This study aims to determine the effect of footwork exercises  on agility, this research method is an experimental study that uses a one group pretest-posttest design. Consisting of 20 samples who were given pretests first and then given 16 dive treatments after which a posttest was carried out to determine the improvement. The instrument test used is the agility T-Test. The population in this study were badminton extracurricular students at SMP Negeri 1 BPR Ranau. The sampling used is total sampling, where the number of samples is equal to the population.  Based on the table above, it can be seen that the conclusion P (T<=t) of two tails is 0.0000. That means the value is significant 0.0000 < 0.05, so this result shows that there is a significant difference. Thus the alternative hypothesis (Ha) which reads "There is an effect of footwork exercises on the agility of students who take part in extracurricular training at SMP N 1 BPR Ranau Tengah Sumatera Selatan" is indicated a, so there is a significant difference  in footwork exercises  on agility in badminton extracurricular students at SMP Negeri 1 BPR Ranau.
      PubDate: 2023-03-12
      DOI: 10.15294/active.v12i1.65834
      Issue No: Vol. 12, No. 1 (2023)
  • The Corellation of Forward Head Posture With Dynamic Balance to Student
           Members of the Umsida Sports UKM

    • Authors: Bagas Anjasmara
      Pages: 59 - 63
      Abstract: Background: Forward head posture (FHP) is a type of postural that is generally described with the head tilted anteriorly/front. The wrong posture like FHP can affect the condition of certain body parts. The point of the Center of Gravity that moves will cause an uneven distribution of body weight and will disrupt the line of gravity which is a biomechanical component of the body's balance. HoweverGood body balance can be obtained by doing regular physical activity and exercise. Destination: This study aims to find out whether or not there is a correlation between forwarding head posture conditions and disruption of dynamic balance in individuals who are actively exercising. METHOD: In this study, the design used was a cross-sectional approach. The measurement of the degree of forward head posture uses the craniovertebral angle, while the measurement of dynamic balance uses the Modified Bass Test. Results: In the results of the correlation test with Spearman's Rank, the correlation coefficient value (sig.2-tailed) was 0.361 with a confidence interval (alpha) of 0.05 for the 2-sided test. With a significance of 0.361> 0.05, it shows that the Forward Head Posture condition does not have a significant relationship with Dynamic Balance in Umsida Sports UKM Students.
      PubDate: 2023-03-12
      DOI: 10.15294/active.v12i1.59143
      Issue No: Vol. 12, No. 1 (2023)
  • Strengthening Character Education for Elementary School Children through
           Rugby Games

    • Authors: Rahmat Tri Widianto, Ayi Suherman, Tedi Supriyadi
      Pages: 64 - 71
      Abstract: Physical education has a special responsibility to strengthen the character of learners. The game of Rugby is one of the sports that is expected to be able to instill character values that prioritize integrity and solid Cooperation in everything to achieve success. This study explores the strengthening of character education for learners through rugby games. This study used a case study design involving 15 students and 1 physical education teacher in one elementary school in the Sumedang Regency, West Java, Indonesia. Data collection was carried out by distributing questionnaires with short answers followed by semi-structured interviews with 1 participant. This study explores five indicators of strengthening character education: religious character, nationalism character, independent character, mutual aid character, and integrity character. This research contributes to the improvement of character education of students in elementary schools through rugby games. In addition, this research can guide teachers or academics in developing research on students' character within the framework of character education
      PubDate: 2023-03-12
      DOI: 10.15294/active.v12i1.65411
      Issue No: Vol. 12, No. 1 (2023)
  • Development of Traditional Sports Module Based on Project Based Learning
           for Students

    • Authors: Masnur Ali, Hartman Nugraha, Abdul Kholik, Uzizatun Maslikah
      Pages: 72 - 77
      Abstract: The purpose of this research is to produce a traditional sports learning module based on project based learning for students. The module aims to actively involve students in preserving traditional sports by analyzing a problem related to traditional sports and then conducting a structured project analysis to solve the problem. This research is a development research or Research & Development. The development procedure in the 4-D model involves four stages, namely definition, design, development, and dissemination. Based on the results of field needs analysis, which shows that a traditional sports learning module is highly needed for students to directly collaborate in preserving traditional sports. The subjects of this research are 40 recreational sports students. The results of the research show that the traditional sports learning module based on project based learning can improve students' skills in analyzing a problem, conducting a project to answer the problem, and in line with 21st-century learning 4C, which are critical thinking and problem solving, creativity, communication skills, and the ability to work collaboratively.
      PubDate: 2023-03-12
      DOI: 10.15294/active.v12i1.66222
      Issue No: Vol. 12, No. 1 (2023)
           SISWA KELAS XI SMAN 1 KESESI, Kabupaten Pekalongan, Jawa Tengah

    • Authors: Ropik Hidayat
      Pages: 78 - 82
      Abstract: Pandemi COVID-19 mengakibatkan Pembatasan Sosial Berskala Besar, sehingga mengubah pembelajaran di sekolah menjadi pembelajaran dari rumah. Siswa kesulitan pada proses pembelajaran khususnya mata pelajaran pendidikan jasmani seperti kesulitan mengakses sarana prasaran olahraga, tidak adanya pendampingan sehingga riskan terjadinya cedera membuat siswa kurang memahami manfaat aktivitas fisik dan cara melakukan tugas gerak. Penelitian ini bertujuan mengatasi kesulitan siswa dengan menggunakan media Movement Card QR Code sebagai panduan belajar mandiri yang memuat procedural gerakan, klasifikasi gerakan, manfaat gerakan dan video langkah-langkah melakukan gerakan. Penelitian ini merupakan penelitian tindakan kelas dengan model Kemmis & Taggart yang dilaksanakan dalam dua siklus. Pada siklus pertama terjadi ketuntasan klasikal untuk ranah kognitif 70.58% dan ranah Psikomotor sebesar 88,23%. Siklus kedua ketuntasan klasikal pada ranah kognitif 91% dan ranah psikomotor 94%. Kesimpulannya adalah penggunaan media Movement Card QR Code sangat berpengaruh terhadap hasil belajar siswa. Selain itu, siswa juga menunjukan motivasi tinggi pada pembelajaran manfaat aktivitas fisik. Media Movement Card QR Code dapat digunakan pada jenjang SMP atau SMA dengan menyesuaikan konteks materi yang akan disampaikan.
      PubDate: 2023-03-12
      DOI: 10.15294/active.v12i1.61123
      Issue No: Vol. 12, No. 1 (2023)
  • Aerobic Dance: Facilities for the Development of Physical Education and
           Recreational Sports

    • Authors: Poppy Elisano Arfanda
      Pages: 83 - 87
      Abstract: This study is an explanation based on a literature review about aerobic dance which is currently favored by almost all Indonesian people. This literature review is quoted from Google Scholar, Science Direct, and books, using the keywords aerobic exercise, physical activity, dance aerobics, and recreational sports. The references are used from 2015 to 2022. Aerobic dance is a fun sport for an active lifestyle and is an indicator of future health. Aerobic dance is popular for several reasons, one of which is that it is low cost and can be performed anytime, anywhere, and by anyone regardless of gender and age. Aerobic dance can have a positive effect on physical and mental health. Aerobic dance can reduce risk factors for cardiovascular disease in all age groups, especially in the elderly, and reduce mental health problems such as lowering levels of reactions to stress, depression, and anxiety. Aerobic dance that is done regularly can improve physical and mental health. In addition, it has a positive impact on social relationships and increases self-efficacy. Aerobic dance is recommended as a recreational sport.
      PubDate: 2023-03-12
      DOI: 10.15294/active.v12i1.60998
      Issue No: Vol. 12, No. 1 (2023)
  • Tracer Study of Graduates of PJKR UNNES on Teacher Competence in the Field
           of Physical Education

    • Authors: Harry Pramono, Donny Wira Yudha Kusuma, Mugiyo Hartono, Mohammad Annas, Adi S
      Pages: 88 - 97
      Abstract: Alumni is a means of promotion and curriculum development of a study program. Based on this background problem, this research focuses on finding data on graduates or alumni through tracer studies. The research design uses qualitative research. The population in this study were all graduates of the Department of Physical Education, Health and Recreation (PJKR) Semarang State University. The data collection method used by researchers is: a graduate tracer study system is carried out online through the development of an "alumni portal" which contains alumni respirators and databases that can be accessed online. The analytical method used to analyze the data obtained in this study are as follows: (a) Univariate analysis or single frequency analysis is intended to analyze only one variable that you want to know, for example the waiting period for graduates to get a job (b) bivariate analysis is intended to provide an explanation regarding the relationship between one variable and another, for example the suitability between lecture material and competency in employment, and (c) multivariate analysis is used to determine various variables, from the simplest to the most complex.
      PubDate: 2023-03-12
      DOI: 10.15294/active.v12i1.66341
      Issue No: Vol. 12, No. 1 (2023)
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