Subjects -> COMMUNICATIONS (Total: 518 journals)
    - COMMUNICATIONS (446 journals)
    - DIGITAL AND WIRELESS COMMUNICATION (31 journals)
    - HUMAN COMMUNICATION (19 journals)
    - MEETINGS AND CONGRESSES (7 journals)
    - RADIO, TELEVISION AND CABLE (15 journals)

COMMUNICATIONS (446 journals)                  1 2 3 | Last

Showing 1 - 200 of 480 Journals sorted alphabetically
3C TIC     Open Access   (Followers: 1)
ACM Transactions on Information Systems (TOIS)     Hybrid Journal   (Followers: 18)
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)     Hybrid Journal   (Followers: 10)
Acta Universitatis Danubius. Communicatio     Open Access  
Acta Universitatis Sapientiae Communicatio     Open Access  
Advances in Image and Video Processing     Open Access   (Followers: 21)
Advances in Journalism and Communication     Open Access   (Followers: 27)
African Journal of Information and Communication     Open Access   (Followers: 6)
African Journal of Information Systems     Open Access   (Followers: 6)
African Journal of Rhetoric     Full-text available via subscription   (Followers: 3)
African Yearbook of Rhetoric     Full-text available via subscription   (Followers: 3)
Ambitos     Open Access   (Followers: 1)
American Journal of Semiotics     Full-text available via subscription   (Followers: 4)
Anagrama     Open Access  
Anagramas : Rumbos y Sentidos de la Comunicación     Open Access   (Followers: 2)
Anàlisi : Quaderns de Comunicació i Cultura     Open Access  
Âncora : Revista Latino-Americana de Jornalismo     Open Access  
Andharupa : Journal of Visual Communication Design & Multimedia     Open Access   (Followers: 3)
Annales Universitatis Paedagogicae Cracoviensis / Studia de Cultura     Open Access  
Annals of Telecommunications     Hybrid Journal   (Followers: 6)
Annals of the International Communication Association     Hybrid Journal   (Followers: 4)
Anuario electrónico de estudios en Comunicación Social "Disertaciones"     Open Access   (Followers: 1)
Apparatus. Film, Media and Digital Cultures of Central and Eastern Europe     Open Access   (Followers: 5)
Área Abierta     Open Access   (Followers: 2)
Art Design & Communication in Higher Education     Hybrid Journal   (Followers: 22)
At-Tabsyir : Jurnal Komunikasi Penyiaran Islam     Open Access  
Atatürk İletişim Dergisi     Open Access  
Aturá : Revista Pan-Amazônica de Comunicação     Open Access  
Auditory Perception & Cognition     Hybrid Journal  
Augmentative and Alternative Communication     Hybrid Journal   (Followers: 46)
Avatares de la Comunicación y la Cultura     Open Access  
Baltic International Yearbook of Cognition, Logic and Communication     Open Access   (Followers: 2)
Baltic Screen Media Review     Open Access   (Followers: 1)
Bioelectromagnetics     Hybrid Journal   (Followers: 1)
Black Camera     Full-text available via subscription   (Followers: 8)
Borderlands Journal : Culture, Politics, Law and Earth     Open Access   (Followers: 2)
C&SC - Communication & Social Change     Open Access   (Followers: 7)
Caderno de Letras     Open Access  
Canadian Journal of Communication     Partially Free   (Followers: 24)
Catalan Journal of Communication & Cultural Studies     Hybrid Journal   (Followers: 2)
Celebrity Studies     Hybrid Journal   (Followers: 13)
Chasqui. Revista Latinoamericana de Comunicación     Open Access   (Followers: 2)
China Communications     Full-text available via subscription   (Followers: 8)
Chinese Journal of Communication     Hybrid Journal   (Followers: 12)
Church, Communication and Culture     Open Access   (Followers: 1)
CIC. Cuadernos de Informacion y Comunicacion     Open Access   (Followers: 5)
Comedy Studies     Hybrid Journal   (Followers: 10)
Commons. Revista de Comunicación y Ciudadanía Digital     Open Access  
Communicatio : South African Journal for Communication Theory and Research     Hybrid Journal   (Followers: 3)
Communication     Open Access   (Followers: 27)
Communication & Language at Work     Open Access   (Followers: 10)
Communication & Society     Open Access   (Followers: 7)
Communication & Sport     Hybrid Journal   (Followers: 7)
communication +1     Open Access   (Followers: 2)
Communication and Culture Online / Komunikacija i kultura     Open Access   (Followers: 1)
Communication and Media in Asia Pacific (CMAP)     Open Access   (Followers: 2)
Communication and the Public     Hybrid Journal   (Followers: 3)
Communication Booknotes Quarterly     Hybrid Journal   (Followers: 15)
Communication Cultures in Africa     Open Access   (Followers: 7)
Communication et organisation     Open Access  
Communication et Professionnalisation     Open Access  
Communication Papers : Media Literacy & Gender Studies     Open Access   (Followers: 22)
Communication Research and Practice     Hybrid Journal  
Communication Theory     Hybrid Journal   (Followers: 29)
Communication, Culture & Critique     Hybrid Journal   (Followers: 28)
Communication, technologies et développement     Open Access   (Followers: 1)
Communications in Mobile Computing     Open Access   (Followers: 14)
Communications of the Association for Information Systems     Open Access   (Followers: 15)
Communiquer : Revue de communication sociale et publique     Open Access  
Computational Communication Research     Open Access   (Followers: 2)
Comuni@cción     Open Access  
Comunicação & Educação     Open Access  
Comunicação & Sociedade     Open Access   (Followers: 1)
Comunicação e Sociedade     Open Access  
Comunicació. Revista de recerca i d'anàlisi     Open Access  
Comunicación     Open Access  
Comunicación y Ciudadanía     Open Access  
Comunicación y Género     Open Access  
Comunicación y Medios     Open Access   (Followers: 2)
Comunicación y sociedad     Open Access   (Followers: 2)
Comunicar     Open Access   (Followers: 1)
Conexión     Open Access  
Connections     Open Access  
Connections : A Journal of Language, Media and Culture     Open Access   (Followers: 3)
Contratexto     Open Access  
Convergence The International Journal of Research into New Media Technologies     Hybrid Journal   (Followers: 49)
Creative Artist : A Journal of Theatre and Media Studies     Open Access   (Followers: 11)
Cross-cultural Communication     Open Access   (Followers: 8)
Cryptography     Open Access   (Followers: 1)
Cuadernos de H Ideas     Open Access  
Cuadernos de Informacion     Open Access  
Cuadernos.info     Open Access  
De Signos y Sentidos     Open Access  
Democratic Communiqué     Open Access   (Followers: 1)
Design Ecologies     Hybrid Journal   (Followers: 13)
Digithum     Open Access   (Followers: 2)
Discourse, Context & Media     Open Access   (Followers: 23)
Distúrbios da Comunicação     Open Access  
Dixit     Open Access  
Documentación de las Ciencias de la Información     Open Access   (Followers: 1)
Doxa Comunicación : Revista interdisciplinar de estudios de Comunicación y Ciencias Sociales     Open Access  
e-Journal of Linguistics     Open Access   (Followers: 3)
e-learning and education (eleed)     Open Access   (Followers: 40)
Electronic Journal of Knowledge Management     Open Access   (Followers: 25)
Electronics and Communications in Japan     Hybrid Journal   (Followers: 8)
Empedocles : European Journal for the Philosophy of Communication     Hybrid Journal   (Followers: 2)
Entreculturas : Revista de Traducción y Comunicación Intercultural     Open Access  
ESSACHESS : Journal for Communication Studies     Open Access   (Followers: 2)
Etudes de communication     Open Access   (Followers: 3)
Evidence Based Library and Information Practice     Open Access   (Followers: 405)
Explorations in Media Ecology     Hybrid Journal   (Followers: 5)
Fibreculture Journal     Open Access   (Followers: 9)
FLEKS : Scandinavian Journal of Intercultural Theory and Practice     Open Access   (Followers: 1)
Folia Toruniensia     Open Access  
Foundations and Trends® in Communications and Information Theory     Full-text available via subscription   (Followers: 6)
Framework : The Journal of Cinema and Media     Full-text available via subscription   (Followers: 20)
Fronteiras - estudos midiáticos     Open Access  
Frontiers in Communication     Open Access   (Followers: 1)
Frontiers in Human Dynamics     Open Access  
Genre en séries. Cinéma, télévision, médias     Open Access  
Gesture     Hybrid Journal   (Followers: 4)
Global Advances in Business Communication     Open Access   (Followers: 5)
Global Media and China     Open Access  
Global Media and Communication     Hybrid Journal   (Followers: 17)
Global Media Journal     Open Access   (Followers: 12)
Globe : A Journal of Language, Culture and Communication     Open Access   (Followers: 3)
Green Letters : Studies in Ecocriticism     Hybrid Journal   (Followers: 1)
GSI Journals Serie C : Advancements in Information Sciences and Technologies     Open Access   (Followers: 1)
GSTF Journal on Media & Communications     Open Access   (Followers: 2)
H-ermes. Journal of Communication     Open Access   (Followers: 3)
Health Information Management Journal     Hybrid Journal   (Followers: 25)
HERMES - Journal of Language and Communication in Business     Open Access   (Followers: 3)
Hipertext.net : Anuario Académico sobre Documentación Digital y Comunicación Interactiva     Open Access   (Followers: 1)
Historia y Comunicación Social     Open Access  
Human Communication Research     Hybrid Journal   (Followers: 17)
Ibérica     Open Access   (Followers: 2)
Ícone     Open Access  
ICSES Transactions on Computer Networks and Communications     Full-text available via subscription  
IEEE Communications Standards Magazine     Full-text available via subscription   (Followers: 2)
IEEE Open Journal of the Communications Society     Open Access  
IEEE Transactions on Cognitive Communications and Networking     Hybrid Journal   (Followers: 4)
IEEE Transactions on Smart Grid     Hybrid Journal   (Followers: 18)
IEICE - Transactions on Fundamentals of Electronics, Communications and Computer Sciences     Full-text available via subscription   (Followers: 9)
IET Communications     Open Access   (Followers: 11)
İletişim Kuram ve Araştırma Dergisi     Open Access  
Imaging Decisions MRI     Hybrid Journal   (Followers: 2)
Improntas     Open Access  
index.comunicación     Open Access  
Informacijos mokslai     Open Access  
Informal Logic     Open Access   (Followers: 9)
Informatics     Open Access   (Followers: 4)
Informatio. Revista del Instituto de Información de la Facultad de Información y Comunicación     Open Access  
Information & Communications Technology Law     Hybrid Journal   (Followers: 22)
Information Design Journal     Hybrid Journal   (Followers: 7)
Information Technologies & International Development     Open Access   (Followers: 82)
Information, Communication & Society     Hybrid Journal   (Followers: 71)
Inquiry : Critical Thinking Across the Disciplines     Full-text available via subscription   (Followers: 2)
Intelligent Information Management     Open Access   (Followers: 7)
Interaction Studies     Hybrid Journal   (Followers: 9)
Interactions : Studies in Communication & Culture     Hybrid Journal   (Followers: 3)
International Journal of Ad Hoc and Ubiquitous Computing     Hybrid Journal   (Followers: 8)
International Journal of Advanced Media and Communication     Hybrid Journal   (Followers: 23)
International Journal of Autonomous and Adaptive Communications Systems     Hybrid Journal   (Followers: 3)
International Journal of Broadband Cellular Communication     Full-text available via subscription   (Followers: 1)
International Journal of Business Communication     Hybrid Journal   (Followers: 11)
International Journal of Communication     Open Access   (Followers: 18)
International Journal of Community Development and Management Studies (IJCDMS)     Open Access  
International Journal of Computer Science and Telecommunications     Open Access   (Followers: 13)
International Journal of Cooperative Information Systems     Hybrid Journal   (Followers: 4)
International Journal of Critical Media Literacy     Hybrid Journal  
International Journal of Electronics and Telecommunications     Open Access   (Followers: 8)
International Journal of Entertainment Technology and Management     Hybrid Journal   (Followers: 1)
International Journal of Information and Communication Technology Education     Full-text available via subscription   (Followers: 13)
International Journal of Information Communication Technologies and Human Development     Full-text available via subscription   (Followers: 4)
International Journal of Information Science and Technology     Open Access   (Followers: 2)
International Journal of Information Technology, Communications and Convergence     Hybrid Journal   (Followers: 14)
International Journal of Intelligence Science     Open Access   (Followers: 3)
International Journal of Interdisciplinary Telecommunications and Networking     Full-text available via subscription   (Followers: 3)
International Journal of Knowledge and Systems Science     Full-text available via subscription   (Followers: 1)
International Journal of Monitoring and Surveillance Technologies Research     Full-text available via subscription   (Followers: 3)
International Journal of Review in Electronics & Communication Engineering     Open Access   (Followers: 3)
International Journal of Society, Culture & Language     Open Access   (Followers: 15)
International Journal of Telecommunications & Emerging Technologies     Full-text available via subscription   (Followers: 1)
International Journal of Telework and Telecommuting Technologies     Full-text available via subscription  
International Journal of Trust Management in Computing and Communications     Hybrid Journal   (Followers: 1)
International Journals Digital Communication and Analog Signals     Full-text available via subscription   (Followers: 1)
International Review of Communication and Marketing Mix : IROCAMM     Open Access   (Followers: 1)
International Review of Pragmatics     Hybrid Journal   (Followers: 4)
Investigative Radiology     Hybrid Journal   (Followers: 7)
IRIS - Revista de Informação, Memória e Tecnologia     Open Access  
Izvestia Ural Federal University Journal. Series 1. Issues in Education, Science and Culture     Open Access  
Javnost - The Public     Hybrid Journal  
Język. Komunikacja. Informacja     Open Access  
Journal for the History of Rhetoric     Hybrid Journal   (Followers: 16)
Journal of Advertising Education     Hybrid Journal  
Journal of African Media Studies     Hybrid Journal   (Followers: 2)
Journal of Applied Communications     Open Access   (Followers: 1)
Journal of Applied Journalism & Media Studies     Hybrid Journal   (Followers: 13)
Journal of Argumentation in Context     Hybrid Journal   (Followers: 2)
Journal of Arts & Communities     Hybrid Journal   (Followers: 4)

        1 2 3 | Last

Similar Journals
Journal Cover
Convergence The International Journal of Research into New Media Technologies
Journal Prestige (SJR): 0.521
Citation Impact (citeScore): 1
Number of Followers: 49  
 
  Hybrid Journal Hybrid journal (It can contain Open Access articles)
ISSN (Print) 1354-8565 - ISSN (Online) 1748-7382
Published by Sage Publications Homepage  [1174 journals]
  • Transmedia storytelling, diegetic paratexts, and the limits of real time

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      Authors: Caitlin Adams, Kim Barbour
      Abstract: Convergence, Ahead of Print.
      The category of ‘transmedia story’ is generally assumed to be static. That is, once a multi-platform story world has been classified as transmedia, it is assumed that this classification applies on an ongoing basis. However, these classifications may in fact need to be revisited, particularly when a story is told in ‘real time’ across social platforms that privilege immediacy. In this paper, we examine the relationship between diegetic social media paratexts and the core text they connect to, using the example of in online transmedia story The Lizzie Bennet Diaries. We argue that once the narrative has concluded, the transmedia status of the story becomes problematic, given the effort required to stitch together the different transmedial components. Utilising qualitative and quantitative content analysis, the show is analysed to determine the relationship between the different elements of the text as presented on YouTube and Twitter. The diegetic paratexts distributed through social media site Twitter contribute to the narrative by expanding upon the events of the core text conveyed on YouTube, and providing context – but never resolution – to the plot. The Twitter paratexts are inherently dependent on the core text but are also directional in that audience members must move from one platform to another in order to engage with the full story. Additionally, the temporal model of release for the core text changes the impact of the diegetic paratexts, while limiting the longevity of the transmedia aspects to the text as a result of dispersed narrative and dependency created by the relationship between textual elements. This analysis helps to extend understandings of transmedia storytelling as we propose the concept of ‘transmedia artefacts’, a category for narratives that transform once they are no longer able to be engaged with as live online objects.
      Citation: Convergence
      PubDate: 2022-07-21T03:07:51Z
      DOI: 10.1177/13548565221116074
       
  • Feasibility documents as critical structuring objects: An approach to the
           study of documents in digital research production

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      Authors: Urszula Pawlicka-Deger
      Abstract: Convergence, Ahead of Print.
      Documents have been increasingly recognised as important objects of investigation in Science and Technology Studies (STS); however, so far, much less attention has been given to the study of documents produced in Digital Humanities. The author proposes therefore to use the method of the ‘STS of documents’ and analyse Feasibility documents that aim to assess technical and design requirements based on research questions and to organise a project workflow. Drawing on the ethnography of King’s Digital Lab, the article investigates Feasibility documents produced by the lab within the Agile-based Software Development Lifecycle framework. The article aims to show that Feasibility documents (1) inform ethnographic work about lab workflow and management and in doing so, are able to capture the interconnectedness of work layers and practices; (2) enable an empirical analysis of digital research projects and the process of translation from research questions, to methods, to technical solutions; (3) are critical structuring objects that structure the research process and relationships between involved actors and are structured by local institutional strategies and decisions. The author conducts a ‘feasibility analysis’ that reveals the project management and development stages: the analytical process (the translation of research questions into technical solutions); the production process (the move from technical and design practices to research answers) and the infrastructure and management process (project workflow and sustainability solutions). Drawing on Agre’s critical technical practice and Digital Humanities’ theories of critical production, the article seeks to shift attention from end-product digital artefacts towards the complex process of their creation, which can unpack a range of social, technological and management issues. In doing so, it also aims to provide a methodological framework for the analysis of documents produced in Digital Humanities that have the potential to unearth new questions about the socio-technical nature of digital production.
      Citation: Convergence
      PubDate: 2022-07-18T05:10:38Z
      DOI: 10.1177/13548565221111073
       
  • Race/ethnicity, online information and COVID-19 vaccination: Study of
           minority immigrants’ internet use for health-related information

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      Authors: Annalise Baines, Hyunjin Seo, Muhammad Ittefaq, Fatemeh Shayesteh, Ursula Kamanga, Yuchen Liu
      Abstract: Convergence, Ahead of Print.
      The COVID-19 pandemic aggravated existing challenges for racial/ethnic minority immigrants in the U.S. in obtaining health information and seeking health care. Based on in-depth interviews with 49 racial/ethnic minority immigrants in the U.S. Midwest, this study examines how they navigated online health information related to general health issues and in particular COVID-19, how they encounter online misinformation related to COVID-19 vaccination and their willingness to get vaccinated. Results show that participants use online health information from both the U.S. and their home country to stay informed about the pandemic, but often encounter misinformation and hate speech online. Further, participants are hesitant to correct misinformation due to contentious online environment. Additionally, findings revealed that younger participants tended to be less willing to get vaccinated due to low perceived benefits. The study suggests scholarly and practical implications for those who work in the area of health communication, digital media messaging and minority communication.
      Citation: Convergence
      PubDate: 2022-07-18T02:57:16Z
      DOI: 10.1177/13548565221116075
       
  • You the readers will complete the list. The Castrochavismo conspiracy
           theory

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      Authors: Javier Guerrero-C, Bruno Jaraba-Barrios
      Abstract: Convergence, Ahead of Print.
      The study of conspiracy theories has often taken a normative perspective. Recently, sociology and cultural studies have argued for a neutral view of conspiracy theories, urging for a nuanced understanding of conspiracy theories. Building on a growing body of scholarship addressing conspiracy theories in relational terms, this article considers the advantages of analyzing conspiracy theories as controversies or issues, as formulated in Science and Technology Studies. Our primary focus is on the political uses of castrochavismo and how the digital objects are shared and reconfigured, shaping the dynamics of the issue. The core conceptual premise is that conspiracy theories are formed as particular cases of controversies, where the factions in dispute deploy repertories, and we identify the empiricist and ironizing ones. Drawing on a data collection from Twitter, we present the case of study of castrochavismo, with a particular focus in the Colombian electoral cycle. The case highlights the importance and challenges when analyzing a conspiracy theory from the lens of controversy studies, promoting a symetrical, non-normative, research of the topic.
      Citation: Convergence
      PubDate: 2022-07-07T09:06:43Z
      DOI: 10.1177/13548565221112377
       
  • TikTok’s ‘Republicansona’ trend as cross-party cross-dressing:
           Legible normativity, (in)dividual representation and performing subversive
           ambiguity

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      Authors: Briand A Gentry
      Abstract: Convergence, Ahead of Print.
      In the early months of 2021, a curious trend began to emerge on TikTok: left-leaning TikTokkers engaging in lampoonish performances of cross-party cross-dressing to re-present themselves as their alter-ego ‘Republicansonas’. Fascinatingly, the most profuse and popular engagements with this trend have been to cannily recode BIPOC and queer self-presentations through a sardonic pantomime of a legibly centrist normativity generated by strategically ambiguous performances of ‘whitewashing’ and ‘straightifying’. Deploying affect theory, Deleuzian critiques of neoliberalism, affordance theories of algorithmic culture, critical race theory, queer epistemologies of discursive space and textual analysis of Republicansona content, this article interrogates the operations of not just TikTok but of an increasingly right-leaning America. The central questions in this article are to examine the utility and ideology of this memetic mimesis trend while examining what this trend reveals about TikTok’s infrastructure and the potential for revolution from within the apparatus. This analysis of the mindful sardonicism of the Republicansona trend reveals its disruptive potential to call attention to the impacts of neoliberalism on expression. The act of simulating legible normativity generates a subversively ambiguous depth where testimonies of survival in the face of image-violence are shared as a second layer to the trend’s inside joke modality.
      Citation: Convergence
      PubDate: 2022-07-07T01:05:33Z
      DOI: 10.1177/13548565221113469
       
  • From media events to my events: Chinese mediated festivals in the digital
           era1

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      Authors: Xian Feng, Isabel Fangyi Lu
      Abstract: Convergence, Ahead of Print.
      Much has been written about how digital technologies transformed contemporary festivals, yet the festival participants’ perceptions and experiences are less examined. Understanding mediated festivals as events of intertwined mediation processes, this paper explores the perception and practices of mediated festivals in contemporary China. We conducted semi-structured interviews with 13 Chinese young people to understand their motivations and experiences of festival participation. The paper finds that emerging mediated festivals provide a space for individuals to explore their interests. Further, mediated festivals are perceived as a liberating force for young people through choice-making and self-presentation in convivial and hybrid festival environments. Developing Dayan and Katz’s conception of ‘media events’, we argue that contemporary Chinese mediated festivals can be understood as ‘my events’ through hybrid and networked self-representations. Our study contributes to understanding the Chinese mediated festivals, emphasizing how networked individuals (re)negotiate the festival production.
      Citation: Convergence
      PubDate: 2022-06-30T02:29:31Z
      DOI: 10.1177/13548565221110071
       
  • Articulative labor in assembling protest networks in the disjointed
           WeChatsphere: Rethinking human and non-human agency in digitally mediated
           activism

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      Authors: Hao Cao
      Abstract: Convergence, Ahead of Print.
      Recent scholarship indicates that the rise of networked grassroots protests points to a new mode of organizing activism, connective action. Unlike social movement organization-led collective actions, connective actions are organized by non-human agents – digital networks and platforms – because of the latter’s inherent connectivity in assembling people, information and resources scattered across digital spaces into relatively cohesive protest networks. Yet, not all digital platforms are designed to afford unlimited connections; ‘walled gardens’ and proprietary systems disconnect more than connecting. WeChat, a China-based social media platform, spearheads in engineering an enclosed digital ecosystem, due to China’s political economy. How can protest networks develop in such an insulated environment' This study examines a WeChat-based protest campaign organized mainly by Chinese Americans to illustrate the organizing dynamics on disconnected platforms. Relying on interviews, observation and textual analysis, the findings show that WeChat, instead of acting as a non-human organizer, disorganized the mobilization by impeding the free flow of information and resources. To head off the platform-led barriers, activists performed articulative labor to cross boundaries, bridge gaps and broker resources, which finally articulated the protest network in this digitally disconnective environment. As contemporary digital landscapes become increasingly fragmented, this study not only sheds light on the significant yet hidden articulative labor in networked activism but also prompts us to rethink connective action and other technological deterministic models’ valorization of non-human agency and to reconsider the relationship of human and non-human agency in constituting collective actions and sociality in general.
      Citation: Convergence
      PubDate: 2022-06-29T11:15:23Z
      DOI: 10.1177/13548565221110369
       
  • Mediatization of tabletop role-playing: The intertwined cases of Critical
           Role and D&D Beyond

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      Authors: Jan Švelch
      Abstract: Convergence, Ahead of Print.
      Tabletop role-playing has grown from a niche of analog gaming into a mainstay of popular culture. The original face-to-face way of playing has been complemented by online play using dedicated digital tools, and play itself has become spectator entertainment. In this article, I explore the process of mediatization of tabletop role-playing on the example of Critical Role – the most successful ‘actual play’ show, in which performers broadcast tabletop role-playing to audiences. I highlight the importance of commodification as a force in the process of mediatization, involving licensing, merchandising, and advertising. Empirically, the article is grounded in an analysis of Critical Role’s sponsorships and embodied player practices, focusing on the political-economic aspects of the show. While Critical Role presents a profoundly mediated form of tabletop role-playing, it promotes a traditional face-to-face way of playing using physical accessories both by cast members’ preference of such accessories (except for the digital toolset D&D Beyond) and sponsorships from manufacturers of these products. Mediatization of tabletop role-playing thus happens through an economic-driven process of addition – new mediated options for players with new opportunities for commodification exist alongside analog modes of consumption. As shown on the example of Critical Role, the digital and mediated forms of the analog hobby can be harnessed to promote physical consumerism.
      Citation: Convergence
      PubDate: 2022-06-29T08:55:31Z
      DOI: 10.1177/13548565221111680
       
  • Operationalising ‘toxicity’ in the manosphere: Automation, platform
           governance and community health

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      Authors: Verity Trott, Jennifer Beckett, Venessa Paech
      Abstract: Convergence, Ahead of Print.
      Social media platforms have been struggling to moderate at scale. In an effort to better cope with content moderation discussion has turned to the role that automated machine-learning (ML) tools might play. The development of automated systems by social media platforms is a notoriously opaque process and public values that pertain to the common good are at stake within these often-obscured processes. One site in which social values are being negotiated is in the framing of what is considered ‘toxic’ by platforms in the development of automated moderation processes. This study takes into consideration differing notions of toxicity – community, platform and societal by examining three measures of toxicity and community health (the ML tool Perspective API; Reddit’s 2020 Content Policy; and the Sense of Community Index-2) and how they are operationalised in the context of r/MGTOW – an antifeminist group known for its misogyny. Several stages of content analysis were conducted on the top posts and comments in r/MGTOW to examine how these different measures of toxicity operate. This paper provides insight into the logics and technicalities of automated moderation tools, platform governance structures, and frameworks for understanding community metrics to interrogate existing uses of ‘toxicity’ as applied to cultural or social subcommunities online. We make a distinction between two used terms: civility and toxicity. Our analysis points to a tension between current social framings and operationalised notions of ‘toxicity’. We argue that there is a clear distinction between civility and toxicity – incivility is a measure of internal perceptions of harm within a community, whereas toxicity is a measure of the capacity for social harms outside of the bounds of the community. This nuanced understanding will enable more targeted interventions to be developed to destabilise the internal conditions that make groups like r/MGTOW internally ‘healthy’ yet externally toxic.
      Citation: Convergence
      PubDate: 2022-06-25T04:53:32Z
      DOI: 10.1177/13548565221111075
       
  • RPC-Lex: A dictionary to measure German right-wing populist conspiracy
           discourse online

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      Authors: Cornelius Puschmann, Hevin Karakurt, Carolin Amlinger, Nicola Gess, Oliver Nachtwey
      Abstract: Convergence, Ahead of Print.
      We describe a novel computational dictionary for the study of right-wing populist conspiracy discourse (RPC) on the internet, specifically in the context of contemporary German politics. After first presenting our definition of conspiracy discourse and grounding it in antecedent research on mediated rhetoric at the intersection of right-wing populism and conspiracy theory, we proceed by outlining our approach to dictionary construction, relying on a combination of manual and automated methods. We validate our dictionary via parallel manual coding of 2,500 sentences using the categories contained in the dictionary as labels and compare the consensus result with the label assigned to each sentence by the dictionary, achieving satisfactory results. We then test our approach on two different datasets composed of alternative news articles and Facebook comments that spread conspiracy theories. Finally, we summarize our observations both on the methodological premises of the approach and on the object of populist right-wing conspiracy discourse and its dynamics more broadly. We close with an outlook on the potentials and limitations of the dictionary-based approach and future directions in applications of content analysis to the study of conspiracy discourse.
      Citation: Convergence
      PubDate: 2022-06-22T05:32:41Z
      DOI: 10.1177/13548565221109440
       
  • Reconsidering Cartesian dualism and selfhood in Love, Death & Robots

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      Authors: Jaya Sarkar
      Abstract: Convergence, Ahead of Print.
      This paper argues that the first season of the Netflix series Love, Death & Robots offers a representation of how consciousness might evolve outside of the body when it is downloaded into a techno-body, and how it transcends the limits of the biological body. Using posthumanism as a framework, the essay demonstrates how this process interrogates and critiques the ‘human’ condition and focuses on the idea of the boundary collapse between the human and the posthuman. The series also provides a hopeful narrative of cyborg liberation through rebellion against humans. The essay establishes the impact and critique of emerging technologies on the body and political agency in the series. Having examined the Cartesian mind-body split and Heidegger’s concept of Dasein, this paper argues that the cybernetic beings of Love, Death & Robots strive to transcend the embodiment constraints and develop a sense of individuality and free will. The paper also discusses how the blurring of the human/animal boundaries portrayed in the series supports a transgressive politics that underpins the first season of Love, Death & Robots. Additionally, the paper endeavors to depict how the series represents an ‘ontological turn’ and how the posthumans retain their selfhood and individual agencies even when they constantly transcend their subjectivities.
      Citation: Convergence
      PubDate: 2022-06-20T07:59:13Z
      DOI: 10.1177/13548565221110072
       
  • Far-right conspiracy groups on fringe platforms: a longitudinal analysis
           of radicalization dynamics on Telegram

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      Authors: Heidi Schulze, Julian Hohner, Simon Greipl, Maximilian Girgnhuber, Isabell Desta, Diana Rieger
      Abstract: Convergence, Ahead of Print.
      Societal crises, such as the COVID-19 pandemic, produce societal instability and create a fertile ground for radicalization. Extremists exploit such crises by distributing disinformation to amplify uncertainty and distrust among the public. Based on these developments, this study presents a longitudinal analysis of far-right communication on fringe platforms, demonstrating radicalization dynamics. Public Telegram communication of three movements active in Germany (QAnon, Identitarian Movement, Querdenken) was analyzed through a quantitative content analysis of 4500 messages posted to nine channels between March 2020 and February 2021. We study the movements' discourse using several indicators of radicalization dynamics. The increasing prevalence of conspiracy narratives, anti-elitism, political activism, and support for violence indicate radicalization dynamics in these movements’ online communication. However, these dynamics varied within the movements. It can be concluded that, when studying radicalization dynamics online, it is crucial to not just focus on one single indicator, but consider longitudinal changes across several indicators, ideally comparing different movements.
      Citation: Convergence
      PubDate: 2022-06-15T09:06:35Z
      DOI: 10.1177/13548565221104977
       
  • To Convince, to Provoke or to Entertain' A Study on Individual
           Motivations behind Engaging with Conspiracy Theories Online

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      Authors: Sophie Morosoli, Peter Van Aelst, Patrick van Erkel
      Abstract: Convergence, Ahead of Print.
      The growing dissemination of conspiracy theories on social media has challenged the well-being of societies. This study aims to understand why individuals would engage with conspiracy theories and what role specific beliefs, but also individual factors such as personality traits play. To answer these questions, we conducted surveys in six countries (Belgium, Switzerland, Germany, France, the UK and the U.S.) and investigate three motivations (conviction, entertainment and reaction provocation) behind the dissemination of conspiracy content on social media. Our findings demonstrate that across issues, individuals who indicated they would engage with conspiracy theories do it mainly because they are convinced by the message. Political orientation and issue attitudes proof to be connected to individual engagement with conspiracy theories out of conviction, while dark personality traits such as narcissism and psychopathy are valid predictors for why individuals would disseminate conspiracy theories out of entertainment reasons or to provoke reactions.
      Citation: Convergence
      PubDate: 2022-06-14T09:31:46Z
      DOI: 10.1177/13548565221105792
       
  • Mindsets of conspiracy: A typology of affinities towards conspiracy myths
           in digital environments

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      Authors: Lisa Schwaiger, Jörg Schneider, Adrian Rauchfleisch, Mark Eisenegger
      Abstract: Convergence, Ahead of Print.
      In times of crisis, the spread of conspiracy myths increases since people seek answers to complex questions. Besides societal aspects, social media platforms, especially messenger services, have been identified as a positive driver for spreading conspiracy myths. Much research focused on whether right-wing populist attitudes correlate with belief in conspiracy myths resulting in inconsistent findings. We show that different anti-system attitudes and corresponding digital media usage can promote the affinity towards conspiracy myths apart from right-wing attitudes. With this paper, we first want to sharpen the terminology on ‘conspiracy myths’ and develop a scale to measure affinity towards conspiracy myths in different dimensions. We second use this scale to investigate different mindsets of conspiracy in the Swiss population. Third, we want to find out how the dimensions correlate with messenger usage. Based on data from a representative population survey in Switzerland from November to December 2020, we investigated different affinities towards conspiracy myths, represented by far-left, far-right, populist, anti-elitism, general anti-system attitudes and science skepticism. We then used the six dimensions in a cluster analysis and identified five typological mindsets. About 30% of the population accordingly have higher affinities towards conspiracy myths than the rest. Our study also highlights the potential role of messenger services in spreading conspiracy myths. To a certain extent, Facebook Messenger and Telegram usage show a robust correlation with the different dimensions of the affinity towards conspiracy myths. In contrast, WhatsApp usage does not show a robust correlation.
      Citation: Convergence
      PubDate: 2022-06-10T09:42:42Z
      DOI: 10.1177/13548565221106427
       
  • Ageing on the internet: Feminist perspectives on sexist practices

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      Authors: Ila Ahlawat
      Abstract: Convergence, Ahead of Print.
      This research article undertakes a timely interrogation of the anti-woman digital practices on social media environments, particularly Twitter – specifically, practices seeped in gender bigotry and ageism. It introduces the relatively unexplored concept of digital temporality vis-à-vis digital feminist analysis, and relies, to a limited extent, on empirically examining Indian Twitter primarily and American and Australian Twitter to a lesser extent. The article analyses how image-aesthetics for women, dependent on their age (manifested in appearance and perception of women’s digital image), are a patriarchy-propped digital trend and how that promotes a culture of digital ageism, predicated on women’s appearance. This study also examines and establishes how women users on Twitter are susceptible to continual ageing as images on the digital screen and how digital ageing is a gendered phenomenon. The scope of this article is to examine digital ageism from theoretical perspectives, and offer empirical examples from news portals and Twitter media to substantiate some crucial arguments. This project, of course, also opens more scope to quantitatively account for digital ageism through detailed empirical studies as is also the scope to examine the various subversive tools that could potentially be utilized in gendered rubrics to defy or negate sexist ageism on social media.
      Citation: Convergence
      PubDate: 2022-06-06T11:34:18Z
      DOI: 10.1177/13548565221085817
       
  • Look at all those big knobs! Online audio technology discourse and sexy
           gear fetishes

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      Authors: Eliot Bates, Samantha Bennett
      Abstract: Convergence, Ahead of Print.
      Despite a predominantly digital, 21st century music production landscape, analogue hardware professional audio technologies persist. In the discoursal throes of the leading online audio technology message forum Gearslutz, such technologies are routinely objectified, sexualized, fetishized and socialized into gear. Situated in a contemporary critical, interdisciplinary framework of fetish, masculinity and sexuality studies, this research interrogates how audio technologies manufactured and intended for music production contexts become sexy. Applying a mixed-mode methodology, including an intensive discourse, image and material-semiotic analysis of an ‘epic’ sexy gear thread, we collated extensive data about technological fetishization. Sexy gear discourse articulates themes of voyeurism, acquisition, control and animation – linking the fetish value of technological objects and their connoisseurship with the erotic potential of sexualized objects. Such discourses ultimately serve to maintain social order, and become sites for performing the maintenance work of hegemonic masculine formations. This research provides new insights into how hegemonic masculinities depend upon the organization of online and offline sociability around fetishized material objects. Furthermore, our findings align with those of current scholarship focused on representational politics of technoculture.
      Citation: Convergence
      PubDate: 2022-06-03T05:37:38Z
      DOI: 10.1177/13548565221104445
       
  • What is a podcast' Considering innovations in podcasting through the
           six-tensions framework

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      Authors: Jemily Rime, Chris Pike, Tom Collins
      Abstract: Convergence, Ahead of Print.
      This essay addresses two questions on the topic of podcast innovation. The first, ‘What is a podcast'’ is answered via a review of the literature, investigating podcasting history and its evolution. The definition of podcasting arising from this analysis – centring on episodic audio, convenient both to produce and experience – takes into account recent changes, providing an up-to-date description of the term, useful for further research on the topic. It is also required to answer our second question: ‘How do we design new ways to produce and listen to podcasts without denaturing the medium'’ By reflecting on the essential features of podcasting and the necessity for innovation in this interdisciplinary medium, a framework of six-tensions is proposed as a means of grounding and potentially boosting innovation. Answering these questions could prove valuable for the future of podcasting, hypothesising a basis for reflection and development in both academia and industry.
      Citation: Convergence
      PubDate: 2022-06-02T05:57:58Z
      DOI: 10.1177/13548565221104444
       
  • Coronavirus meets the clash of civilizations

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      Authors: Afonso de Albuquerque, Thaiane M Oliveira, Marcelo A dos Santos Jr, Rodrigo Quinan, Daniela Mazur
      Abstract: Convergence, Ahead of Print.
      Conspiracy Theories (CTs) are a global phenomenon, but some societies are better equipped than others to resist them. This article discusses the characteristics of the China-related COVID-19 CTs in the Brazilian Facebook, based on 28,312 posts published from January 2020 to June 2021. We argue that, in Brazil, the spread of CTs was facilitated by a widespread political and knowledge institutions’ legitimacy crisis. The rise of the extremist politician Jair Bolsonaro to the Presidency provides evidence in this regard. In consequence, the boundaries between fringe and mainstream politics become porous. This article discusses which agents disseminate China-related COVID-19 CTs, and which topics receive more attention. We found a significant presence of actors belonging to mainstream politics and the media among the CTs’ main disseminators. Additionally, the CTs circulating in the Brazilian social media environment reproduce concerns about China’s growing presence in the global arena, which originate elsewhere. Still, they add a specific emphasis on the Communist threat. We sustain that this emphasis relates as much to Brazil’s internal politics as to China itself.
      Citation: Convergence
      PubDate: 2022-06-01T04:10:53Z
      DOI: 10.1177/13548565221105789
       
  • Deathlogging: GoPros as forensic media in accidental sporting deaths

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      Authors: James N Gilmore
      Abstract: Convergence, Ahead of Print.
      This article develops the concept of ‘deathlogging’ as a complement to the more popular ‘lifelogging’ to describe how wearable cameras record fatal accidents, particularly among action sports participants. The article situates deathlogging in a history of media and communication theory interested in the relationships between life and death, and in particular the concept of forensic mediation to describe technologies capable of documenting and reconstructing accidents. The wearable GoPro camera is a camera of choice for action sports athletes to easily record and share things like BASE jumping to gain audience views and capital in the form of sponsorships. Representative examples are discussed and analyzed to demonstrate how fatal accidents transform the value of GoPro footage from social-economic capital into forensic or juridical evidence to reconstruct accidents, make sense of fatalities, and, in some instances, argue for legal culpability. The article offers deathlogging as a concept which can be applied to a variety of recording situations with different kinds of wearable cameras.
      Citation: Convergence
      PubDate: 2022-05-30T08:47:19Z
      DOI: 10.1177/13548565221105787
       
  • Sustainability of Facebook-radio convergence for content distribution in
           Nigeria: Computational content and stakeholders’ perspectives analyses

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      Authors: Umar O Ajetunmobi, Mutiu I Lasisi
      Abstract: Convergence, Ahead of Print.
      Media convergence is not a new concept in journalism studies, though available evidence indicates that convergence studies have been explored more in the global north than the global south. This study, contextualised in Nigeria, joins the media convergence conversation by exploring the sustainability of Facebook-radio convergence for distributing broadcast programmes by seventeen (17) licenced radio stations in Oyo State, Nigeria. As a computational content analysis study, researchers analysed 85 purposively selected programmes of the stations as broadcast live on their Facebook pages alongside the 9527 likes, 10,314 shares, 7007 comments and 170,681 views the programmes generated. Stakeholders’ interviews were also conducted for a broadcasting expert, presenters of some of the stations, together with audience of the selected stations. The main finding shows that programmes that focussed more on socioeconomic problems and opportunities, and were broadcast in the afternoon, evening and at night received more digital engagement than other programmes’ formats and time belts. Although high cost of Internet data subscription in the country, absence of Internet-enabled mobile phones among many adherents of radio programmes (both in rural and urban areas), epileptic power supply that sometimes leave many people with unpowered mobile phones as well as weak Internet broadband connectivity common to many locations in Nigeria threaten the sustainability of Facebook-radio broadcasting in Oyo State. Deployment of 5G network, installation of more network masts with strong bandwidth and training of radio presenters and radio stations' social media handlers on innovative and audience-participatory programme production are recommended.
      Citation: Convergence
      PubDate: 2022-05-29T12:28:13Z
      DOI: 10.1177/13548565221105192
       
  • Visual tactility: ‘Oddly satisfying’ videos, sensory genres and
           ambiguities in children’s YouTube

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      Authors: Bjørn Nansen, Jessica Balanzategui
      Abstract: Convergence, Ahead of Print.
      This article contributes to research on children’s YouTube, online video genres and media consumption practices by focusing on genres that take shape at the intersection of digital media content and embodied sensation and in particular ‘oddly satisfying’ (OS) videos. This type of content has become popular on YouTube, where examples of satisfying and OS content include the manipulation or movement of a range of colourful or tactile materials such as slime, kinetic sand or icing a cake. To document the evolution and key characteristics of this genre, we analyse YouTube videos using content analysis methods. Our findings show the characteristics of this sensory genre can be understood through the concept of visual tactility, which highlights the synaesthetic feel of watching these videos. Further, we identify and examine how OS videos demonstrate ambiguities in children’s YouTube content, audiences and regulation by overlapping with other sensory genres and more adult content, such as ASMR. This analysis thus situates this sensory genre in relation to the developing study of children’s YouTube entertainment industries and media regulation.
      Citation: Convergence
      PubDate: 2022-05-27T11:33:46Z
      DOI: 10.1177/13548565221105196
       
  • Tracing a historical development of conspiracy theory networks on the web:
           The hyperlink network of vaccine hesitancy on the Danish web 2006–2015

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      Authors: Niels Brügger
      Abstract: Convergence, Ahead of Print.
      This article investigates the vast field of conspiracy theories by focusing on the example of conspiracy theories related to vaccine hesitancy. Conspiracy theories have been with us for a long time, and as any other type of semantic content they spread by travelling through media. Therefore, if one wants to understand how conspiracy theories proliferate, it is relevant to investigate the media roads by which they travel and that each offer different opportunities for establishing connections. It is obvious that within the last three decades the advent of digital media has opened up new road systems to support conspiracy theories’ getting around. This article focuses on one such road system, the World Wide Web, and how the hyperlink networks on the Danish web related to conspiracy theories and vaccine hesitancy have developed from 2006 to 2015. The article aims at (1) contributing to the development of methods that enables such a study, and (2) providing results about how these hyperlink networks have developed. The network analysis reveals that the potential exchange of ideas about vaccination between experts and non-experts is not facilitated by the media material structures in either of the years, since almost no links exist between the two actor types, at least not on the physical performative level of hyperlinks. Experts are connected, but non-experts as a whole tend to function as an archipelago of isolated islands—isolated from the experts, and by and large isolated from each other. This tendency has remained almost the same throughout the investigated period. News media that one could expect to function as brokers connecting experts and non-experts are not particularly well-connected in the network and apparently do not mediate between actor types.
      Citation: Convergence
      PubDate: 2022-05-26T05:03:45Z
      DOI: 10.1177/13548565221104989
       
  • Authority-led conspiracy theories in China during the COVID-19 pandemic
           – Exploring the thematic features and rhetoric strategies

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      Authors: Calvin Yixiang Cheng, Wanjiang Jacob Zhang, Qiyue Zhang
      Abstract: Convergence, Ahead of Print.
      The COVID-19 pandemic has witnessed the flourish of various conspiracy theories globally, where governmental authorities have often played an essential role in spreading and promoting such misleading information. This study examines the authority-led conspiracy theories in China by analysing 44,068 conspiracy theory relevant Weibo posts. The sample was collected by 46 sets of keywords representing popular conspiracy theories circulating online in the pandemic. Through structural topic modelling and textual analysis, we revealed the thematic features and rhetorical strategies of authority-led conspiracy posts. Authorities were found to employ conspiratorial narrative as a regular tactic in the political discourse, and often phrased them in a connotative manner with specific rhetorical strategies. And non-authority users would often elaborate relevant topics endorsed by authorities to apparent conspiracy theories. This study enriches our understanding of authority’s role in spreading conspiracy theories during uncertain times in authoritarian countries.
      Citation: Convergence
      PubDate: 2022-05-24T03:21:57Z
      DOI: 10.1177/13548565221102592
       
  • Mapping an online production network: The field of ‘actual
           play’ media

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      Authors: Alex Chalk
      Abstract: Convergence, Ahead of Print.
      This article maps out and analyzes relationships shaping production in a growing cultural field of online gaming media production called ‘Actual Play’ (AP). AP occupies an ambiguous economic space between fan production and professional media and is marked by widespread monetization. Drawing on qualitative semi-structured interviews with 24 AP producers, this article uses actor-network theory and the concept of cultural fields to understand that space through an account of the actors constituting it. This maps the how AP producers develop their practices through complex relational networks. The analysis identifies ‘key actor types’ – the varieties of technological, human and corporate actors whose activities give shape to producers’ practices. The article concludes that despite pervasive pressures to professionalize, the field offers limited pathways to vocational sustainability.
      Citation: Convergence
      PubDate: 2022-05-23T01:53:00Z
      DOI: 10.1177/13548565221103987
       
  • Multi-platform practices among digital patronage creators

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      Authors: Lee Hair, Ross Bonifacio, Donghee Yvette Wohn
      Abstract: Convergence, Ahead of Print.
      Digital patronage is an emergent revenue model in which fans provide recurring financial support to a content creator, as exemplified through platforms like Twitch and Patreon. Whereas previous research has investigated creator-supporter relationships, the current study investigates creators’ multi-platform practices through in-depth interviews. We build on trends in creative labor studies and communication to examine how creators perceive Patreon and integrate it into their existing workflow. This study’s findings contribute to a better understanding of the role of digital patronage within the broader ecosystem of creative labor platforms.
      Citation: Convergence
      PubDate: 2022-05-22T02:42:07Z
      DOI: 10.1177/13548565221104990
       
  • WeChat users’ debunking strategies in response to COVID-19 conspiracy
           theories: A mixed-methods study

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      Authors: Yi Zhu, Peishan Qian, Fang Su, Jinghong Xu
      Abstract: Convergence, Ahead of Print.
      The current study adopted a mixed-methods approach to examine both qualitative and quantitative data of Chinese WeChat users’ strategies in response to COVID-19 conspiracy theories disseminated in WeChat. Thematic analysis based on 30 interviewees suggested interesting patterns about how such conspiracy theories were disseminated based on relationship types within WeChat groups and how different types of debunking strategies were used to counter conspiracy theories based on the relational outcomes and contexts. Quantitative data based on 588 participants suggested COVID-19 information exposures from different sources, conspiracy beliefs, exposures of conspiracy beliefs and face concerns influence WeChat users’ responses to address COVID-19-related information in WeChat platform.
      Citation: Convergence
      PubDate: 2022-05-20T03:19:53Z
      DOI: 10.1177/13548565221102594
       
  • Having skin in the game: How players purchase representation in games

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      Authors: Alia Reza, Sabrina Chu, Adanna Nedd, Daniel Gardner
      Abstract: Convergence, Ahead of Print.
      Microtransactions are a relatively new feature of video game software involving the purchase of in-game items, often using real money. Players may use these transactions to purchase in-game advantages, or cosmetic features such as ‘skins’, which change the way a player’s avatar looks without influencing gameplay mechanics. Skins may be an opportunity for developers to offer – and players to purchase – alternative demographic appearances. In this article we examine some of the potential costs associated with skins beyond their price tag, especially those felt by players of color, given a normative – free – white default. While previous research has looked at player identity, representation in gaming media and players’ purchasing practices individually, few scholars have looked at the intersection between all three. We analyze this intersection within the practices of selling and purchasing skins in games. We distributed a survey through social media and to gaming communities online and analyzed 158 responses. We identify quantitative differences in responses of participants of color and White participants, such as participants of color spending more on average than white participants on skins in the games they play. We discuss qualitative themes we describe as quasi-acceptance and privileged allyship, that build on previous literature about how players of color interact with – and may feel resigned about – representation in games.
      Citation: Convergence
      PubDate: 2022-05-16T07:45:46Z
      DOI: 10.1177/13548565221099713
       
  • Shades of digital deception: Self-presentation among men seeking men on
           locative dating apps

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      Authors: Eric Filice, Corey W Johnson, Diana C Parry, Harrison Oakes
      Abstract: Convergence, Ahead of Print.
      In recent years, location-based real-time dating apps like Grindr and Tinder have assumed an increasingly pivotal role in brokering socio-sexual relations between men seeking men and have proven to be fertile ground for the study of identity negotiation and impression management. However, current research has given insufficient consideration to how various contextual elements of technology use interact with one another to shape self-presentation behaviour. Through analysis of interview data, we found impression construction on these apps reflects tensions between authentic depiction of the self-concept and self-enhancement via deception. Whether and the extent to which one engages in deception depends on how a number of technological affordances, platform-specific community norms and userbase characteristics interact with each other. Self-presentational choices were a result of a combination of deception facilitators, for example, belief in the normalcy of lying, and constraining determinants, for example, the expectation of brokering physical connection. Impression construction determinants also interact in ways where the influence of any one element is dependent on others. This was most plainly evidenced in the interactions between stigma management concerns, the affordances of audience visibility/control and locatability and common ground reinforcing social hierarchy.
      Citation: Convergence
      PubDate: 2022-05-16T07:04:22Z
      DOI: 10.1177/13548565221102714
       
  • On the dynamics of Zoom fatigue

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      Authors: Jesper Aagaard
      Abstract: Convergence, Ahead of Print.
      The COVID-19 pandemic has made videoconferencing tools an essential part of our lives as these tools are what allowed us to keep in touch in a time of social distancing. Having said that, however, many people have found virtual interactions to be surprisingly exhausting. This has given rise to the concept of Zoom fatigue. The purpose of this article is to explore the dynamics that give rise to this peculiar phenomenon. The article first discusses the concept of Zoom fatigue and critiques the brain-centrism of current explanations. It then proposes a more embodied approach to interaction, discusses the mediating role of technology in videoconferencing, and proceeds to presents a list of five videoconferencing dynamics that may induce Zoom fatigue: Awkward turn-taking, inhibited spontaneity, restricted motility, lack of eye contact and increased self-awareness. Finally, it is argued that these dynamics should make us temper our collective expectations about the hybrid future.
      Citation: Convergence
      PubDate: 2022-05-09T09:14:12Z
      DOI: 10.1177/13548565221099711
       
  • We love to hate George Soros: A cross-platform analysis of the Globalism
           conspiracy theory campaign in Brazil

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      Authors: Rose Marie Santini, Débora Salles, Carlos Eduardo Barros
      Abstract: Convergence, Ahead of Print.
      The proliferation of conspiracy theories surrounding George Soros and the ‘Globalist invasion’ had been concentrated primarily in Eastern Europe, Russia and the United States. However, since Jair Bolsonaro’s presidential victory in Brazil, Soros has become a target of the far-right in the country. On Soros’ 90th Birthday in August 2020, the right-wing group ‘Movement for Conservative Brazil’ (Movimento Brasil Conservador – MBC) launched a campaign called ‘International Day Against George Soros’, aiming to attack the billionaire’s reputation. The purpose of this paper is to investigate how this campaign worked across online platforms as a strategy to popularize the Globalism conspiracy theory in the biggest Latin American country. We aim (1) to map the dynamics of disinformation dissemination across chat apps using hyperlink analysis; and (2) to interpret conspiratorial narratives about George Soros shared on chat apps during the month of his 90th birthday. We collected messages mentioning the anti-Soros campaign in WhatsApp and Telegram public groups and channels to extract hyperlinks and domains. These websites were manually categorized in an effort to analyze which conspiracy theories about George Soros are being disseminated on chat apps in Brazil. Our results suggest an increasing cross-platform dissemination of narratives attacking Soros. This case study illustrates how the rise of a transnationally networked political right has been accompanied by an emerging alternative digital communication infrastructure through which conspiracy theories circulate.
      Citation: Convergence
      PubDate: 2022-05-08T11:18:18Z
      DOI: 10.1177/13548565221085833
       
  • The great replacement: Strategic mainstreaming of far-right conspiracy
           claims

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      Authors: Mattias Ekman
      Abstract: Convergence, Ahead of Print.
      This paper assesses how the ‘Great Replacement’ conspiracy theory (the idea that ethnically homogeneous populations in European nations are being ‘replaced’ by people of non-European origin) is articulated online by three different actors. By analyzing argument patterns and multimodal features of the cases, the paper shows that the conspiracy theory is a flexible political discourse that can be used strategically by both far-right and mainstream right-wing actors. It highlights the role of affect in online communication, and particularly how anti-immigration actors feed off circulating emotions such as insecurity and fear among the citizenry. The results show that processes of demographic change, caused by immigration, are negatively politicized through the use of pseudo-scientific sources, historic narratives of ethnic homogeneity, threat frames, visual fear appeals and other elements that constitute the wider conspiracy theory of an ongoing ‘replacement’ of native populations. The paper argues that the mainstreaming of conspiracy claims and theories related to immigration poses a threat, not only to democratic institutions and societies, but also to people of immigrant backgrounds.
      Citation: Convergence
      PubDate: 2022-05-06T01:26:20Z
      DOI: 10.1177/13548565221091983
       
  • Soft skills, stories, and self-reflection: Applied digital storytelling
           for self-branding

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      Authors: Leah Henrickson, William Jephcote, Rhys Comissiong
      Abstract: Convergence, Ahead of Print.
      This paper documents an analytical autoethnographic approach to the development of a digital storytelling (DST) app for enhancing young adults’ employability prospects. Development is rooted in the classical DST approach proposed by StoryCenter Founding Director Joe Lambert. Blending theoretical consideration and empirical user testing (individual user observations and a co-creation workshops), we affirm the value of DST – and classical DST especially – for facilitating critical self-reflection and self-branding. By structuring discussion using Lambert’s seven steps of classical DST, we highlight how particular design decisions have promoted enjoyable and effective storytelling, recognizing both user preference and empirically demonstrated usage. This paper is the result of a positive interdisciplinary academic-industrial partnership.
      Citation: Convergence
      PubDate: 2022-05-03T06:14:55Z
      DOI: 10.1177/13548565221091517
       
  • Ethical judgments of esports spectators regarding cheating in competition

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      Authors: Mark R Johnson, Brett Abarbanel
      Abstract: Convergence, Ahead of Print.
      Esports contests at the highest levels frequently involve millions of dollars in prize money and spectatorship numbers in six or seven figures. Given these opportunities for financial success and public visibility, players have found ways to cheat in esports competitions. We draw on over one thousand qualitative survey responses from esports viewers to examine how spectators perceive cheating, both “cheating to win” (attempting to secure an illegitimate victory) or “cheating to lose” (profit or advancement is secured by throwing a match). We show that spectators hold complex views ranking different forms of cheating, displaying varying levels of understanding of the esports ecosystem, and conceptualising cheating as often more a matter of rule breaking than ethical transgression. We conclude that esports viewers’ perspectives are heavily informed by their own play, and the opacity of certain elements of professionalised esports, with implications for the long-term sustainability of esports as a cultural form.
      Citation: Convergence
      PubDate: 2022-05-03T06:01:38Z
      DOI: 10.1177/13548565221089214
       
  • What’s behind that screenshot' Digital windows and capturing
           data on screen

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      Authors: Emily M Cramer, Bryan M Jenkins, Yoonmo Sang
      Abstract: Convergence, Ahead of Print.
      The number of digital tools able to capture and manipulate online information poses implications for how users manage content connected to online life. Blending media convergence and networked sociality frameworks, an exploratory content analysis of reasons for taking screenshots led to the development of the digital window, a four-quadrant conceptual model depicting where individuals’ online information – captured by screenshot – resides at any given time. Results indicated that most participants used screenshots either to bookmark or contain information needed to navigate the practicalities of both online and offline life. Screenshots were also used in communication with others, specifically to disclose or reframe information to another audience. In addition to elucidating more data on how social practices shape information and communication technologies like screenshots, the digital window establishes a working visual model for understanding possibilities for networked sociality across convergent architectures.
      Citation: Convergence
      PubDate: 2022-04-26T06:11:29Z
      DOI: 10.1177/13548565221089211
       
  • Measuring the diffusion of conspiracy theories in digital information
           ecologies

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      Authors: Annett Heft, Kilian Buehling
      Abstract: Convergence, Ahead of Print.
      Digital platforms and media are fertile breeding grounds for disinformation and conspirational views. They provide a variety of communication venues for a mixed set of actors and foster the diffusion of content between actor groups, across platforms and media, and across languages and geographical spaces. Understanding those diffusion processes requires approaches to measure the prevalence and spread of communicative acts within and across digital platforms. Given the increasing access to digital data, computational methods provide new possibilities to capture this spread and do justice to the interrelated nature and hybridity of online communication. Against this background, the paper focuses on the spread of conspiracy theories in digital information ecologies. It provides a review of recent methodological approaches to measuring conspiracy-related content online regarding the (a) prevalence and (b) diffusion of conspiracy theories. To that end, the paper differentiates between social network analysis approaches and computational techniques of automated text classification. It further discusses how far these and related computational approaches could facilitate studying the diffusion of conspiracy theories across different actor types, languages, topics and platforms. In doing so, it takes the specific nature of online communication and challenges in the field of conspiracy-related content into account.
      Citation: Convergence
      PubDate: 2022-04-25T02:23:20Z
      DOI: 10.1177/13548565221091809
       
  • The ‘connected migrant’: A scoping review

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      Authors: Claire Moran
      Abstract: Convergence, Ahead of Print.
      Since 2015, academic enquiry into the ‘Connected Migrant’ has proliferated globally. This scholarship has demonstrated the significant role that digital media play in the decision-making, information-seeking and community-building processes pre-, during and post-migration. This review contributes to the expanding field of Digital Migration Studies by summarising the academic literature on the ‘Connected Migrant’, to thematically explore how digital media is used by displaced migrants globally. Using a scoping review, this paper presents the literature (75 studies) by mapping the key findings using the different ‘stages’ of migration – displacement, arrival and settlement – to explore the benefits, threats, challenges and opportunities that exist for displaced migrants who use digital media. This paper finds that displaced migrants rely on the use of digital media at all stages of the migrant journey, utilising an abundance of technological affordances that are integral to navigating displacement, arrival, and settlement. However, digital media also pose a threat to displaced migrants who, often already disadvantaged, may have their locations tracked and their data surveilled. This paper concludes with a summary of the scholarly challenges faced by researchers and anticipated future directions in the field.
      Citation: Convergence
      PubDate: 2022-04-24T05:24:15Z
      DOI: 10.1177/13548565221090480
       
  • Establishing networked misogyny as a counter movement: The analysis of the
           online anti-Istanbul convention presence

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      Authors: Hande Eslen-Ziya
      Abstract: Convergence, Ahead of Print.
      We now live in an age of unhidden gender wars where direct violence occurs within online and offline spaces. These online spaces on Facebook, Twitter or Instagram become venues for attacks on gender and woman’s rights, as well as its intersection with race and ethnicity. Such online hate expressions and networked harassments channelled towards women provide clues for us, social scientists, to understand the underlying dynamics/nature of misogyny. In this paper, by studying the online misogynistic narratives developed around the Istanbul Convention as a counter movement, I aim to highpoint the conservative and polarizing discourses that frames gender-based violence as acceptable in Turkey. More specifically I show how Twitter can be used as a platform for anti-feminist and misogynistic groups, aiming violence and hostility directly at women and their rights. As these tweets illustrate, the right-wing populist and anti-gender discourses and conservative and authoritarian politics, are being implemented on many fronts and social media is one of them.
      Citation: Convergence
      PubDate: 2022-04-24T04:29:16Z
      DOI: 10.1177/13548565221089218
       
  • Consumer nationalism in digital space: A case study of the 2017 anti-lotte
           boycott in China

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      Authors: Sara Liao, Grace Xia
      Abstract: Convergence, Ahead of Print.
      This study advances the understanding of consumer nationalism through an analysis of a Chinese boycott of South Korean goods. In early 2017, Chinese internet users expressed their strong aversion to the South Korean conglomerate Lotte and coordinated a folk boycott against it on the grounds that Lotte supported South Korea’s deployment of the U.S. Terminal High Altitude Area Defense missile system, which China considered a threat. We explored the increasing convergence of consumer activities in the form of consumer nationalism with commercial entities’ marketing strategies and also with the state’s interests with respect to security and promoting national pride. The internet and new technologies have facilitated grassroots nationalist activities in terms of the ready circulation of information and mobilization of collective actions. We investigated a digital discursive space in the communicative interactions among stakeholders through which digital media not only amplify the scale and intensity of the mundane and everyday practice of nationalism but also blur the boundaries among the participating actors. Our research documented the multilateral relationships among stakeholders – individual consumers/media users, commercial entities, and the state – in practicing nationalism and reproducing the nation through (non)consumption.
      Citation: Convergence
      PubDate: 2022-04-24T04:20:50Z
      DOI: 10.1177/13548565221090198
       
  • Rage against the empathy machine revisited: The ethics of empathy-related
           affordances of virtual reality

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      Authors: Gal Raz
      Abstract: Convergence, Ahead of Print.
      Virtual reality (VR) has been designated as the ‘ultimate empathy machine’ due to its alleged ability to powerfully immerse users in another’s perspective. As VR has attracted growing attention, criticism of its alleged ‘empathic superpowers' has also gained strength. Critics have recently argued that the empathic VR vision is ethically flawed since it is misleading and denies non-communicable aspects of the Other. Moreover, several scholars argue that VR empathy rhetoric in fact exploits the marginalised targets of empathy, turning them to objects ‘identity tourism’ for the privileged. The paper revisits these claims, arguing that they rely on empathy notions that are dominant in traditional art-media, while overlooking VR’s unique experiential affordances. Drawing on psychophysiological evidence, it argues that the ethical significance of VR lies in the unique ways in which it manipulates the user’s body scheme via multisensory stimulation. These manipulations result in unprecedented empathy-related perceptual and conceptual transformations whose ethical implications require new ethical framing.
      Citation: Convergence
      PubDate: 2022-04-20T01:23:50Z
      DOI: 10.1177/13548565221086406
       
  • The epitome of reprehensible individualism: The Dutch response to the
           Walkman, 1980–1995

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      Authors: Jesper Verhoef
      Abstract: Convergence, Ahead of Print.
      Nowhere were Walkmans in higher demand than in the Netherlands. Especially youth embraced the device. This research presents a discourse analysis of Dutch media coverage of the Walkman from 1980 through 1995. It demonstrates that portable cassette players were met with pervasive cultural pessimism, for they were believed to symbolize and spur deplorable individualism, which purportedly manifested itself in consumerism; isolation; escapism; and inconsiderateness. In debates on all four topics, youth was made out to be materialistic and self-absorbed. Such criticism, this research argues, helped create a generational divide and added to a societal climate in which vested powers could discursively and economically target youth.
      Citation: Convergence
      PubDate: 2022-04-20T01:15:53Z
      DOI: 10.1177/13548565211060297
       
  • ‘This app can help you change your voice’: Authenticity and authority
           in mobile applications for transgender voice training

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      Authors: Alex A Ahmed, Levin Kim, Anna L Hoffmann
      Abstract: Convergence, Ahead of Print.
      Mobile applications for transgender voice training seek to help trans people alter their speaking voices, often with the goal of alignment with one or another pole of binary gender expression (i.e., voice ‘feminization’ or ‘masculinization’). These apps offer instruction, audio tools and feedback mechanisms that allow users to record, evaluate and track their progress relative to a desired – and gendered – goal. As with digital technologies generally, however, these apps draw on and reproduce particular ideas of both the needs and capacities of imagined users and broader social and political phenomena – in this case, voice, gender expression and gender transition. In the following paper, we undertake a critical discourse analysis of five mobile voice training apps for transgender people. We find that rather than offering expansive or open-ended conceptions of gender, these apps reproduce ideals of gender as not only binary but also white, affluent and able-bodied. We also offer a critique of the apps’ characterization of transition as reifying the normative authority of clinical and technoscientific knowledge and conditioning ‘authenticity’ on an ability to conform to (racialized, classed and ableist) binary gender norms.
      Citation: Convergence
      PubDate: 2022-04-11T07:12:32Z
      DOI: 10.1177/13548565221079459
       
  • Transforming the Doctoral Defence: Remote-Access Technologies and Social
           Space

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      Authors: Tuukka Lehtiniemi, Sonja Trifuljesko
      Abstract: Convergence, Ahead of Print.
      Lockdowns and social distancing measures in the wake of the COVID-19 pandemic have made remote participation a necessity for a wide range of social situations. This article examines one example: the abrupt transformation of the Finnish doctoral defence into a remote-access experience facilitated by video-conferencing technologies. The event is regularly centred on a formal public academic debate, rife with local academic ritual and ceremonial formality and firmly tied to the assumption of physical co-presence in the material space. Following the tradition of spatial conceptualisations of the digital, we draw inspiration from Henri Lefebvre’s theory on the production of space, particularly the analytical framework of the spatial triad, which enables regarding the doctoral defence as a social space made up of relations between things. As remote-access tools are introduced, new actants enter the field; the relations they mediate are affected, as is the social space that the relations constitute. This facilitates the examination of the effects that remote-access technologies have on conceiving, perceiving and living the doctoral defence, and ultimately on the social space as holistically understood. Our analysis is based on observations of remote-access defences and interviews with doctoral candidates who defended their doctoral theses remotely. Our findings highlight how the social space of the defence is both curtailed and broadened by remote-access technologies; some relations that make up space are narrowed while others stretch sufficiently to be included. As a result, the remote-access defence conceptually counts as the real thing in our material, but it remains unsatisfactory as an experience. This finding suggests how to mediate social space without reducing it: focusing on the lived experience and ensuring that it is not inadvertently distorted.
      Citation: Convergence
      PubDate: 2022-04-04T01:05:24Z
      DOI: 10.1177/13548565221083488
       
  • The doge worth 88 billion dollars: A case study of Dogecoin

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      Authors: Albi Nani
      Abstract: Convergence, Ahead of Print.
      In the modern financial system, the ability to create money is in the hands of a few central institutions. Blockchain networks, and by extension cryptocurrencies, were created with the promise of giving that power to users. The most well-known example of a blockchain technology achieving such decentralization is Bitcoin, but its popularity has arguably been matched by an alternative-currency named Dogecoin. Unlike other cryptocurrencies, which have marketed themselves on differentiating technical features, Dogecoin’s allure likely stems from its cultural roots as a meme. Where cryptocurrency is typically regarded as a difficult topic to grasp, the introduction of Doge’s (2013) most popular meme, into the crypto-space increased crypto’s accessibility to new participants. Consequently, Dogecoin exists in two economies: the financial economy and the cultural meme economy, with the latter having unprecedented tangible impacts on the former. Dogecoin’s unique cultural significance provides an example of how blockchain can succeed in promoting alternative money systems. At its peak in 2021, Dogecoin achieved a market capitalization of $88 billion. Where analysis of the Dogecoin phenomenon is lacking in the current literature, we will fill that gap with a case study of Dogecoin. By studying Dogecoin as a combination of money and meme, we can further our understanding of how to better promote social finance initiatives through the virality of memes.
      Citation: Convergence
      PubDate: 2022-03-24T07:45:01Z
      DOI: 10.1177/13548565211070417
       
  • Becoming a Virtual Cutie: Digital Cross-Dressing in Japan

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      Authors: Liudmila Bredikhina, Agnès Giard
      Abstract: Convergence, Ahead of Print.
      There is a predominance for cute characters among Japanese virtual YouTubers (VTubers). Men who publicly use feminine avatars to conduct online entertainment are called babiniku in Japan. This research paper investigates whether embodying cute avatars impacts males’ perception of self. Examining the process leading some online performers to turn into outwardly feminine characters, we address the reasons why babiniku reproduce gender stereotypes. Our presumption is that such role play is part of a strategy with purposes yet to be deciphered. We deployed quantitative and qualitative methods, such as survey and semi structured interviews, to collect first-hand testimonies from 24 babiniku participants. This article contributes to an existing literature about digital gender swapping with avatars and Japanese cross-dressing from an anthropological perspective. As stressed by the babiniku who took part in this research, digital cross-dressing enables them to create a world where they can indulge in fancy and fantasy. All together with their fans, babiniku build a notion of femininity that allows users to act and live outside of societal pressures.
      Citation: Convergence
      PubDate: 2022-03-11T02:37:28Z
      DOI: 10.1177/13548565221074812
       
  • The post-digital labyrinth. Understanding post-digital diversity through
           CGI volumetric aesthetics

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      Authors: Vítor Blanco-Fernández
      Abstract: Convergence, Ahead of Print.
      Coined in 1998, the term post-digital has been used and discussed in several heterogenous disciplines and debates, to the point that it has now ramified into diverse, confusing and overlapping definitions and purposes, which constitute what I have called the post-digital labyrinth. Considering the theoretical works on post-digitality published up until the mid-2010s, I propose five different approaches to the post-digital condition: 1) digital expansion and the end of fascination; 2) the rejection of the narrative of techno-positivist progress; 3) the radical criticism of binarization; 4) the acceleration of a purely digital aesthetic and 5) the contemporary zeitgeist, our current affective map. I make use of CGI Volumetric/3D contemporary art to illustrate each of these approaches. Finally, I conclude that the worth of the post-digital resides in its heterogeneity. The lack of a narrow definition is precisely an opportunity for more diverse creation.
      Citation: Convergence
      PubDate: 2022-03-03T03:36:07Z
      DOI: 10.1177/13548565221077587
       
  • Pandemic rhythms: Adults’ gaming in Finland during the spring 2020
           COVID-19 restrictions

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      Authors: Mikko Meriläinen
      Abstract: Convergence, Ahead of Print.
      This qualitative study examines how the spring 2020 COVID-19 restriction measures impacted adults’ gaming in Finland. The study draws on a thematic analysis of qualitative data (N = 201) collected in April 2020, which is explored through the lens of Apperley’s (2010) theory of gaming rhythms. The results illuminate the ways in which gaming was situated in everyday life both during and before the COVID-19 restrictions, and how the pandemic and its associated restrictions disrupted, reinforced, and reconfigured the everyday rhythms of gaming. The situation impacted individuals and families differently, being beneficial to some and detrimental to others, contingent on other aspects of respondents’ lives. The results underline how an individual’s gaming does not happen in isolation, but takes place in the confines of everyday life, shaped by factors outside the individual’s control. Developing Apperley’s theory, the results show that gaming can be a very resilient activity, given the right circumstances.
      Citation: Convergence
      PubDate: 2022-03-02T09:39:37Z
      DOI: 10.1177/13548565221077582
       
  • Imagining the social future of drones

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      Authors: Elisa Serafinelli
      Abstract: Convergence, Ahead of Print.
      Despite the opportunities afforded by the growing use of drones, their civilian use causes concern as they can capture, share and store images of events and people following a set of norms still in development. The main challenges risen by drone usage relates mainly to existing gaps in regulation and the difficulty to enforce approved guidelines. Further changes and implementation of drone legislation will broadly affect current applications and future opportunities shaping the way civilians will be allowed to use drones. This article explores these issues qualitatively, analysing (i) civilian users’ and developers’ views on drone usage, (ii) their knowledge of relevant regulations and (iii) how they imagine its use should be regulated. In its conclusion, this article discusses the general concern of potential privacy infringements and the importance to take into account civilians’ thoughts in further implementation of drone law in order to protect recreational practices.
      Citation: Convergence
      PubDate: 2022-03-02T02:43:56Z
      DOI: 10.1177/13548565211054904
       
  • Conceptual framework for temporal discontinuance experiences of social
           media users: What factors are responsible'

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      Authors: Jessica Franks, Richard Chenhall, Louise Keogh
      Abstract: Convergence, Ahead of Print.
      Temporarily disconnecting from social media has become more widespread in recent years with users choosing to limit or stop engaging with social media platforms for a period of time. There are no published syntheses that integrate the collective research on this phenomenon, nor how this behaviour is experienced. This review provides insight into the research on this phenomenon and proposes a conceptual framework for understanding social media user’s temporal discontinuance experience. We conducted a scoping review of 27 articles published during 2010–2020, focusing on the most salient factors of temporal discontinuance. Our review revealed a number of issues related to users’ motivations for temporal discontinuance, including the need to address self-reported problematic and excessive social media use, the want to restore control and/or agency, as well as the desire to minimise distractions and address privacy concerns. We identified the various benefits and challenges temporal disconnectors experience and describe two specific practices related to their return to social media use: 1) manipulating technological and/or platform affordances and/or 2) self-regulating behaviours. The paper concludes with suggestions for future research.
      Citation: Convergence
      PubDate: 2022-02-24T09:23:57Z
      DOI: 10.1177/13548565211057517
       
  • Characteristics of invention development during the hackathon

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      Authors: Maciej Rys
      Abstract: Convergence, Ahead of Print.
      The hackathon was developed by practitioners and it could be said that they used structures and characteristics from other invention development methods that intend to spark creativity. This paper aims to define and evaluate those characteristics that serve as determinants of invention. It analyses research performed on 14 different hackathons with the following ethnographic approach: 1000 h of observation, 36 semi-structured interviews and digital ethnography (netnography). Collected data has been analysed with the use of grounded theory methods and machine learning, which has been introduced as a triangulation method. As a result 9 main characteristics within the hackathon method that serve as invention determinants were discovered and holistically described. The identified elements have been backed by different theoretical backgrounds, but as one they form a flexible and unique mixture that helps to understand the hackathon phenomenon, potential hazards and its inner mechanisms. The discovered characteristics can help in effective organization of hackathons in the future.
      Citation: Convergence
      PubDate: 2022-02-14T11:53:06Z
      DOI: 10.1177/13548565211070418
       
  • “This machine will not communicate”: The Decentralization of Authority
           in Radiohead’s Music and Digital Media

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      Authors: Elizabeth Joan Kelly, David Rodriguez
      Abstract: Convergence, Ahead of Print.
      This study examines how the British band Radiohead have decentralized their authority over their lyrics, music, song titles, artwork, music videos, Web sites, and business practices to allow listeners to participate in the meaning-making process. In pursuit of this goal, the band has supported and developed digital spaces for fan interpretations, playlists, and remixes. As a result, Radiohead have empowered their fans to act as cultural intermediaries, curating and sharing personal interpretations, histories, and collections of the band’s work through digital media.
      Citation: Convergence
      PubDate: 2022-02-04T03:49:48Z
      DOI: 10.1177/13548565211070422
       
  • The warm expert—A warm teacher' Learning about digital media in
           intergenerational interaction

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      Authors: Carolina Martínez, Tobias Olsson
      Abstract: Convergence, Ahead of Print.
      The concept warm experts originally referred to people who helped their friends and family to come to terms with home-based computers and Internet connections. As digital technologies have continuously come to permeate our everyday lives, the tasks for warm experts have grown in kinds and character. The present study contributes to our understanding of warm experts by exploring the learning process involving the warm expert and the less knowledgeable other(s). Drawing on interviews with older adults (70 to 94 years of age), the study specifically explores older users’ experiences of learning about digital media with children and grandchildren. The results reveal how interaction with warm experts constituted important learning opportunities for the older adults, in which they developed their skills in using digital media. However, establishing potential learning situations and learning from warm experts was not a straightforward matter, but surrounded by a multitude of barriers structuring the possibilities for learning. This shows how the role of the warm expert is fluid and materializes in different ways in different situations. The warm expert can take the position (or be positioned) as one who solves technical issues. The warm expert can be one who fails in teaching, or one who adopts the position as a warm teacher and contributes to learning among the less knowledgeable user. In order to also be a warm teacher, the warm expert needs to understand the specific learning needs and styles of the less knowledgeable other and adapt to these needs.
      Citation: Convergence
      PubDate: 2022-02-03T05:36:35Z
      DOI: 10.1177/13548565211070409
       
  • What’s the problem with “screen time”' A content analysis of
           dominant voices and worries in three years of national print media

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      Authors: Jan Ole Størup, Andreas Lieberoth
      Abstract: Convergence, Ahead of Print.
      This study examined the various ways in which Danish news media represented digital media as a problem over a period of three years. We present data from a content analysis of 263 newspaper articles and chi-squared analyses identifying associations between worries, voices, culprits, and those responsible for solving problems. We find professionals significantly responsible for framing problems with screen time in terms of mental health issues and addiction, while the broader discourse is one of, for example, time theft, video game addiction, and issues in schools. Technologies are often diffused using “screens” to describe a broad palette of devices/applications, are represented as responsible for distractions while the technology industry is held culpable for effects on social relations and addictive behaviors. We discuss how patterns in media coverage and expert use affects public understandings, and the overall findings that while technologies are represented as responsible for particular problems, the “screen” discourse is a space in which arguments shift between technologies, problems, and authorities.
      Citation: Convergence
      PubDate: 2022-01-18T05:08:44Z
      DOI: 10.1177/13548565211065299
       
  • Probing ‘instaworthiness’: Siting the selfie

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      Authors: Neha Gupta, Avishek Ray
      First page: 681
      Abstract: Convergence, Ahead of Print.
      This article examines ‘instaworthiness’ as a classificatory category in discourses of place-making. It engages in social-semiotic analyses of the selfies clicked at instaworthy cafes and pubs in Kolkata to highlight how the photographic performativity of selfie-taking reconfigures the notions of placemaking. It accounts for: how is an ‘instaworthy’ spot made and consumed' What ramifications does showcasing the self within these specific sites have upon perceptions of identity, both of the self and the space in question' In locating photographic practices of selfies within the wider shifts of the heuristics of ‘instaworthiness’, this article teases out how the self interacts with a diverse range of non-human actors toward conferring visual apartness upon certain spaces. Thus, producing and circulating selfies as a performance warrant thinking through how discourses of the self and that of spatiality co-constitute each other.
      Citation: Convergence
      PubDate: 2022-01-22T03:11:30Z
      DOI: 10.1177/13548565211048977
       
  • Custom thumbnails: The changing face of personalisation strategies on
           Netflix

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      Authors: Oliver Eklund
      First page: 737
      Abstract: Convergence, Ahead of Print.
      Thumbnails, the small artworks used to visually sort the user interface on Video-on-demand platforms, are personalised and customised for users on prominent Subscription Video-On-Demand platform Netflix. This content strategy of customisation falls in line with other content strategies from Netflix’s past and is reflective of the increased personalisation of the consumer experience in the age of digital distribution. A pilot survey of Netflix user thumbnails gathers an initial set of data on the breadth of thumbnail personalisation on Netflix, and reflects on the ways that thumbnails, understood as paratexts, can demonstrate divergent content appeals to users, broadening the available ways to understand film and television texts and platforms themselves. This research centres the role of the thumbnail as a paratext that frames understanding of content and the broader platform, and in doing so visualises and humanises a vital aspect of algorithmic culture.
      Citation: Convergence
      PubDate: 2022-02-25T06:07:53Z
      DOI: 10.1177/13548565211064520
       
  • “YouTube’s predator problem”: Platform moderation as
           governance-washing, and user resistance

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      Authors: Emily Tarvin, Mel Stanfill
      First page: 822
      Abstract: Convergence, Ahead of Print.
      YouTube experienced large-scale criticism in early 2019 for predatory behavior toward children on the platform. To address concerns about children’s safety, YouTube acted quickly by demonetizing and deactivating comments on videos featuring minors. In this paper, we analyze both the company’s response to this scandal and how users received that response. We argue that YouTube’s reaction was governance-washing, which presents the appearance of vigorous platform moderation and leverages popular perceptions of technology to create the look of authority while deflecting questions about substance. While YouTubers and users did not dispute that the pedophilic comments were heinous, they questioned the effectiveness of the company’s solutions, arguing that YouTube’s platform governance actions did not solve the problem. Ultimately, we show that users have cogent critiques of governance policies that pretend to be comprehensive but fail to solve what they purport to address, and offer up the term “governance-washing” as a useful framework to make sense of such cases.
      Citation: Convergence
      PubDate: 2022-01-10T09:16:57Z
      DOI: 10.1177/13548565211066490
       
  • Learning with YouTube: Beyond formal and informal through new actors,
           strategies and affordances

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      Authors: Fernanda Pires, Maria-Jose Masanet, José Miguel Tomasena, Carlos A Scolari
      First page: 838
      Abstract: Convergence, Ahead of Print.
      This article focuses on the results from interviews and workshops on teens’ YouTube consumption and use as part of the Transmedia Literacy research project on teens and transmedia collaborative practices carried out in eight countries from Europe, South America and Australia. The project had two main objectives: to detect what teens are doing with media and to determine how they learn to do it. During the fieldwork, YouTube was identified as one of the platforms that teens use most for learning purposes. Therefore, this article maps teenagers’ main YouTube learning topics and motivations for using the platform. We studied the video formats that teens use and the way they use them to learn a wide variety of topics. Three main areas of interest were identified: formal school curriculum, video games and technology and wellness and culture. In all three areas, teens apply the apprenticeship model of learning as they follow YouTube instructors (teachers, experts and peers) to learn about these areas. Teens highlight different YouTube affordances that motivate them to use the platform, including using it as a search engine to find specific information, using the number of views or subscribers to validate the quality of the content, being able to control the video to learn at their own pace and using it as a repository and archive to find information. Teens use YouTube both to complement their formal school curriculum and to explore their own interests. Therefore, YouTube becomes an important learning space for adolescents to learn in a continuum. This means that it is a space that blurs the boundaries between classic oppositions like formal/informal learning due to how teens use it.
      Citation: Convergence
      PubDate: 2022-03-28T10:38:46Z
      DOI: 10.1177/13548565211020545
       
  • Facework in Confessional Videos by YouTube Content Creators

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      Authors: Marina Dekavalla
      First page: 854
      Abstract: Convergence, Ahead of Print.
      This article analyses the role of facework in the discourse of confessional YouTube videos by female fashion and beauty content creators, where they disclose personal problems, and offer viewers advice. It uses thematic analysis to identify discursive tactics that protect viewers’ face. The article argues that the parasocial nature of the connection that these videos attempt to establish with an audience that content creators know little about makes it important for them to reflexively adapt to these viewers’ needs for fellowship and autonomy. Their disclosures may be intended to create closeness, but at the same time they need to cater for distance and prepare the ground for this content to be received as well as possible. However, just like the connection that the videos seek to establish, the facework they contain is also parasocially situated: the videos speak to an imagined viewer’s need for inclusion and this viewer’s possible objections, as these are perceived by the content creator. The article contributes to a better understanding of the construction of closeness in this genre of mediated discourse.
      Citation: Convergence
      PubDate: 2022-04-17T11:28:00Z
      DOI: 10.1177/13548565221085812
       
  • Book Review: Review of Playing to the Crowd: Musicians, Audiences and the
           Intimate Work of Connection by Nancy Baym

    • Free pre-print version: Loading...

      Authors: Helen Kennedy
      First page: 925
      Abstract: Convergence, Ahead of Print.

      Citation: Convergence
      PubDate: 2022-04-23T12:19:38Z
      DOI: 10.1177/13548565221095448
       
 
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