Subjects -> BEAUTY CULTURE (Total: 22 journals)
    - BEAUTY CULTURE (20 journals)
    - PERFUMES AND COSMETICS (2 journals)

BEAUTY CULTURE (20 journals)

Showing 1 - 19 of 19 Journals sorted alphabetically - Revista Eletrônica de Moda     Open Access  
American Journal of Cosmetic Surgery     Hybrid Journal   (Followers: 9)
Australian Advanced Aesthetics     Full-text available via subscription   (Followers: 4)
Corps et culture     Open Access   (Followers: 4)
Critical Studies in Fashion & Beauty     Hybrid Journal   (Followers: 14)
Dress     Hybrid Journal   (Followers: 13)
Fashion and Textiles     Open Access   (Followers: 20)
Flavour and Fragrance Journal     Hybrid Journal   (Followers: 5)
Ground Breaking     Open Access   (Followers: 1)
Instyle     Full-text available via subscription   (Followers: 1)
International Journal of Cosmetic Science     Hybrid Journal   (Followers: 11)
Materiali di Estetica     Open Access  
Media, Culture & Society     Hybrid Journal   (Followers: 47)
Mind Culture and Activity     Hybrid Journal   (Followers: 10)
Parallax     Hybrid Journal   (Followers: 11)
Professional Beauty     Full-text available via subscription   (Followers: 8)
Science as Culture     Hybrid Journal   (Followers: 13)
The Rose Sheet     Full-text available via subscription   (Followers: 2)
Transactions of the Burgon Society     Open Access   (Followers: 2)
ZoneModa Journal     Open Access   (Followers: 2)
Similar Journals
Journal Cover
Fashion and Textiles
Journal Prestige (SJR): 0.185
Citation Impact (citeScore): 1
Number of Followers: 20  

  This is an Open Access Journal Open Access journal
ISSN (Online) 2198-0802
Published by SpringerOpen Homepage  [260 journals]
  • Consumer reviews analysis on cycling pants in online shopping malls using
           text mining

    • Abstract: This study was investigated trends and consumer awareness on cycling pants by analyzing the reviews on bib shorts, bib tights, shorts, and tights in online shopping malls using text mining. The reviews and product information on cycling pants from Jan. 2017 to the first half of 2020 were crawled, and a total of 7241 cases were analyzed. The keywords of cycling pants were extracted using a Korean morphological analyzer (KoNLP), calculated to the term-document matrix, and then converted into a co-occurrence matrix. The number of reviews of cycling pants increased by 39% per year, and especially in the first half of 2020, the number of reviews has doubled over compared to the first half of last year. Bib shorts accounted for more than 50% of the number of reviews of cycling pants and received the highest rating, making them the most preferred. Positive reviews on cycling pants appeared 15 times over than that of negative reviews, and most of the cycling pants were evaluated positively. Size and cost-effective appeared as the important keywords both in positive and negative reviews. However, it was found that consumers have a difficult time choosing the size not only in the negative but also in the positive reviews. Pad was the keyword that appeared the most in negative reviews, and it was the most dissatisfied factor in the cycling pants. Therefore, in an internet shopping mall, it is necessary to provide intuitive and accurate information that is easy for consumers to understand about information on the size and pad of the cycle pants.
      PubDate: 2021-10-15
  • Can consumers’ gamified, personalized, and engaging experiences with VR
           fashion apps increase in-app purchase intention by fulfilling needs'

    • Abstract: While the development of virtual reality (VR) apps is trending among fashion retailers to cope with the COVID-19 pandemic and promote consumers’ online shopping, less is understood about whether and the way these new VR apps increase consumers’ in-app purchase. This study was designed to address this issue by applying self-determination theory within the context of Taobao Life, a 3D avatar-based and game-featured virtual world on the Taobao app. Specifically, we investigated (1) whether the extent to which a VR fashion app provides consumers with a sense of gamified experience (H1: challenge, and H2: achievement), personalized experience (H3: avatar customization, and H4: avatar identification), and engaging experience (H5: social presence, and H6: social support) fulfills their competence, autonomy, and relatedness needs; (2) whether these intrinsic needs fulfill determine positive consumer behavioral intentions (H7: intention to continue to use VR apps, and H8: intention to make in-app purchase), and (3) whether the intention to continue to use VR apps leads to a positive in-app purchase intention (H9). We tested the above empirically by conducting an online survey via Dynata, and the dataset of 251 responses was analyzed using structural equation modeling. The findings of our research provide theoretical and practical implications that can be applied in the fashion retail business.
      PubDate: 2021-10-05
  • The influence of tactile information on the human evaluation of tactile

    • Abstract: Virtual technologies such as haptic devices and virtual try-ons have been developed to bring more certainty to the non-touch shopping experience; however, they are still no substitute for the in-person experience. In order to resolve the current limitations of haptic technology, it is necessary to carry out fundamental research on the ways in which humans perceive and discern different tactile properties. This study investigated how vision and physical touch affect the evaluation of the tactile properties of knitwear and discovered factors that affect tactile evaluation in a non-touch environment. The result of this study proved that humans can perceive tactile properties similarly when they are able to physically touch the fabric, whether their vision is obstructed or not. However, participants were unable to accurately perceive the tactile properties of knitwear when they evaluated fabrics using only visual materials, especially stretchiness and flexibility. It is confirmed that a surface haptic experience could increase the accuracy of stretchiness and flexibility evaluations, but it did not help in the evaluations of fabric thickness and heaviness. Findings from interviews suggested that the shape, width and number of folds, density, and thickness of the yarn are all major factors that influence the tactile perception of knitwear when participants could only evaluate properties through on-screen visual materials. Findings from this study contributes to the improvement of the consumer experience in the contact-free shopping environment and can be used as a fundamental guide to human perception of clothing, which can support technologies such as haptic devices.
      PubDate: 2021-09-25
  • Fashion informatics of the Big 4 Fashion Weeks using topic modeling and
           sentiment analysis

    • Abstract: This study used several informatics techniques to analyze consumer-driven social media data from four cities (Paris, Milan, New York, and London) during the 2019 Fall/Winter (F/W) Fashion Week. Analyzing keywords using a semantic network analysis method revealed the main characteristics of the collections, celebrities, influencers, fashion items, fashion brands, and designers connected with the four fashion weeks. Using topic modeling and a sentiment analysis, this study confirmed that brands that embodied similar themes in terms of topics and had positive sentimental reactions were also most frequently mentioned by the consumers. A semantic network analysis of the tweets showed that social media, influencers, fashion brands, designers, and words related to sustainability and ethics were mentioned in all four cities. In our topic modeling, the classification of the keywords into three topics based on the brand collection’s themes provided the most accurate model. To identify the sentimental evaluation of brands participating in the 2019 F/W Fashion Week, we analyzed the consumers’ sentiments through positive, neutral, and negative reactions. This quantitative analysis of consumer-generated social media data through this study provides insight into useful information enabling fashion brands to improve their marketing strategies.
      PubDate: 2021-09-15
  • Global fashion retailers’ responses to external and internal crises
           during the COVID-19 pandemic

    • Abstract: During the COVID-19 pandemic crisis, the media reported different kinds of issues that global fashion retailers face. They had to unexpectedly dismiss garment workers and employees internally, while they had to perform CSR practices for their suffering communities externally. The purpose of this study is to investigate how global fashion retailers responded to these external and internal crises during the pandemic through a case study. Based on corporate social responsibility (CSR) contribution types and the Situational Crisis Communication Theory (SCCT), various secondary sources which are related to three selected global fashion retailers’ (Zara, H&M, and Uniqlo) responses to external and internal crises during the pandemic are analyzed. The findings indicate that global fashion retailers showed some different approaches in their responses to external and internal crises during the pandemic. Externally, all of them practiced CSR by providing monetary and in-kind contributions to the society. However, toward the internal issues related to their factory workers and employees, some of them denied or diminished the problems that had been raised, while all of them attempted to make a deal with the parties who had been affected. The results of this study propose an agenda to discuss global fashion retailers’ responsibilities during the pandemic, as well as to inform fashion retailers of how leading retailers have responded to the crises.
      PubDate: 2021-09-05
  • Linkages between market orientation and brand performance with positioning
           strategies of significant fashion apparels in Pakistan

    • Abstract: The study explores the importance of market orientation strategy to enhance brand performance and the mediating role of positioning strategies. The researcher used questionnaires to collect data from the managers of middle and high fashion apparel manufacturing firms based on the quantitative research approach. The data was collected from 220 managers who were directly involved in the decision-making process. The analysis has revealed a significant impact of market orientation strategy on Pakistan’s fashion brands' performance, with the mediating effect of positioning strategies. The management of firms must give considerable importance to market orientation strategies to enhance overall brand performance. The market orientation strategies’ development is also helpful in building different positioning strategies through which performance gets enhanced. This study contributes valuable literature because it focuses on the fashion apparel industry's context, which is almost most important for everyone in the present era. Firms can focus on tight product quality control, innovative manufacturing processes, trained and experienced personnel, and extensive customer service.
      PubDate: 2021-08-25
  • Performance evaluation of water-repellent combat uniforms using a static
           manikin and human subjects under a rainfall tower system

    • Abstract: The purpose of the present study was to evaluate the water-repellent properties of newly-developed combat uniforms using a rainfall tower system. Two types of water-repellent- combat uniforms with an identical level of water repellency through textile tests (WR_M and WR_T) were compared with an untreated-combat uniform (Control). A static manikin was used to evaluate water-repellent properties in a standing position and eight male subjects participated to test walking effects under artificial rainfall. The results showed that it took to saturate the upper body was longer for WR_T than WR_M and Control in the standing position for both normal and heavy rain conditions (P < 0.05). The lower body in WR_T was rarely wet in the standing position after 60 min, whereas the lower body was partially wet while walking within 30 min. Changes in clothing weight after the rainfall test were 729 ± 21, 256 ± 36 and 137 ± 25 g per trial for Control, WR_M, and WR_T, respectively (P < 0.001). Subjects expressed better tactile, less colder, less heavier, and less humid sensations and less uncomfortable feeling for WR_T than Control or WR_M (P < 0.05), while WR_M was better only for tactile sensation and heaviness than Control (P < 0.05). Ten-time-washes had not impaired the water-repellent properties of WR_M or WR_T. These results indicated that the rainfall tower test is valid to verify water-repellent property of clothing ensemble and suggest a possibility of classifying the water repellency of clothing ensemble into sub-levels of an excellent and a fair class. Further studies on wider range of experimental conditions to validate the current results are required.
      PubDate: 2021-08-15
  • Thermochemical degradation of cotton fabric under mild conditions

    • Abstract: Textile waste presents a major burden on the environment, contributing to climate change and chemical pollution as toxic dyes and finishing chemicals enter the environment through landfill leachate. Moreover, the majority of textile waste reaching landfills is discarded clothing, which could be reused or recycled. Here we investigate environmentally benign morphology changing of cotton textiles as a precursor for reintegration into a circular materials economy. At 50 °C using low concentrations of acids and bases, the interfiber structures of woven cotton were successfully degraded when treated with the following sequence of chemical treatment: citric acid, urea, sodium hydroxide, ammonium hydroxide, and sodium nitrate. Fourier transform infrared spectroscopy (FTIR), Raman spectroscopy, X-ray photoelectron spectroscopy (XPS) and scanning electron microscopy (SEM) reveal separation of the constituent fibers without depolymerization of the cellulose structure, and streaming potential measurements indicate that surface charge effects play a key role in facilitating degradation. The proposed reaction procedures show feasibility of effective waste-fabric recycling processes without chemically intensive processes, in which staple fibers are recovered and can be re-spun into new textiles.
      PubDate: 2021-08-05
  • Augmented reality as a product presentation tool: focusing on the role of
           product information and presence in AR

    • Abstract: As augmented reality (AR) technology advances, marketers are eager to adopt the technology for communication to persuade consumers to develop favorable attitudes and behaviors toward their products and services. This study aims to investigate the effect of product information (utilitarian vs. hedonic attributes) and presence on consumers’ product evaluation in AR. Through a quasi experiment, this study demonstrates how product attribute information and presence in AR affect product evaluation by mediating imagery, information fulfillment, and psychological ownership. At the same time, this study identifies the moderating role of consumers’ technological innovativeness in the effect of presence on consumers’ imagery. This research offers new insights into the role of product information in AR, which previous studies lack, to explore and highlight the predictors of positive product experiences in AR. Innovative marketers are likely to benefit from this study in developing product presentation tactics with AR technology.
      PubDate: 2021-07-25
  • Development of prototype hat patterns for elderly women based on
           three-dimensional modeling

    • Abstract: Population aging is a global phenomenon, and the elderly population has a higher economic capability today than that in the past. Thus, this population is considered to be a growing consumer group that enjoys both consumer and leisure life. In this study, we developed prototype hat patterns for elderly women that can be used for developing close-fitting hats, helmets, masks, and smart headwear. Three-dimensional (3D) head scan data of elderly women were employed herein, and the data were classified into three groups with common head size and head shape. The target group was selected from a high-frequency group among the classified groups, and a standard head form representing the target group was developed using averaging and wire frame generation techniques. Four hat types were considered, design baselines were developed for each type, and prototype patterns were designed for each hat type using a flattening technique. The suitability of the developed prototype hat patterns was subsequently verified. Our results showed that all four prototype patterns had errors less than 5 mm2 (1.40%). The hat patterning method proposed in this study is expected to improve the wearing comfort of high-value-added products designed for the elderly.
      PubDate: 2021-07-15
  • How virtual avatar experience interplays with self-concepts: the use of
           anthropometric 3D body models in the visual stimulation process

    • Abstract: We explored how viewing one’s anthropometric virtual avatar would affect the viewer’s self-body perception through the comparative evaluation of self-concepts—self-esteem and self-compassion, within the framework of allocentric lock theory. We recruited 18 female adults, aged 18–21, who identified themselves to have some level of body image concerns, and who had had no clinical treatment for their body image. Participants were randomly assigned either to the experimental or control group. The experimental group participated in both body positivity program and virtual avatar program, whereas the control group attended the body positivity program, only. The results affirmed that the body positivity program served as a psychological buffer prior to the virtual avatar stimulus. After the virtual avatar experience, the participants demonstrated self-acceptance by lowering their expectation on how they should look like. The findings from exit interviews enriched the quantitative results. This study verified the mechanism of the altered processing of the stored bodily memory by the egocentric sensory input of virtual avatars, and offered practical potential of the study outcomes to be applied in various emerging fields where novel applications of virtual 3D technology are sought, such as fashion e-commerce.
      PubDate: 2021-07-05
  • Performance of wearables and the effect of user behavior in additive
           manufacturing process

    • Abstract: Additive manufacturing (AM) which can be a suitable technology to personalize wearables is ideal for adjusting the range of part performance such as mechanical properties if high performance is not required. However, the AM process parameter can impact overall durability and reliability of the part. In this instance, user behavior can play an essential role in performance of wearables through the settings of AM process parameter. This review discusses parameters of AM processes influenced by user behavior with respect to performance required to fabricate AM wearables. Many studies on AM are performed regardless of the process parameters or are limited to certain parameters. Therefore, it is necessary to examine how the main parameters considered in the AM process affect performance of wearables. The overall aims of this review are to achieve a greater understanding of each AM process parameter affecting performance of AM wearables and to provide requisites for the desired performance including the practice of sustainable user behavior in AM fabrication. It is discussed that AM wearables with various performance are fabricated when the user sets the parameters. In particular, we emphasize that it is necessary to develop a qualified procedure and to build a database of each AM machine about part performance to minimize the effect of user behavior.
      PubDate: 2021-06-25
  • Correction to: Men and muscularity research: a review

    • PubDate: 2021-06-18
  • Automation of 3D average human body shape modeling using Rhino and
           Grasshopper Algorithm

    • Abstract: The aim of this study is to develop an automated process for modeling average 3D human body according to body types using both NUBRS-based modeling software Rhinoceros 3D® (Rhino) and Grasshopper as an algorithm editor. First, we categorized men aged 36 to 55 years included in SizeUSA 3D data into the three body types (normal, overweight, and obese), and selected seven samples in each body type. To execute the automated process of generating an average 3D model of their lower bodies in a step-by-step manner, the following procedures were performed: (1) Determine the main reference lines on the 3D-scanned lower bodies, including six horizontal reference lines and six vertical reference lines; (2) Create horizontal and vertical line grids and intersection points (3) Generate an average 3D model in a position that corresponds to the average coordinates of the intersection points (vertex coordinates) of seven samples for each body type. A Grasshopper algorithm was formulated to automatically execute all procedures that had to be repeatedly performed. As a way to verify the average model’s size and shape, the girth measurements of the samples for each body type were averaged, and the results were compared with those of the 3D average body shape. It was found that the deviation was less than 1 cm, which indicates the validity of the 3D modeling approach applied in the present study. Each process was incorporated into commands available in the Rhino interface, and this automation allowed a number of 3D body shape modeling operations to be implemented in a significantly reduced time period.
      PubDate: 2021-06-15
  • Developing parametric design fashion products using 3D printing technology

    • Abstract: This study created wearable fashion products with parametric design characteristics, using 3D printing technology. The goal of the study was to understand what parametric design features can be simulated with 3D modeling and printing technology, as well as to demonstrate what techniques can be used to produce fashion products using 3D printing technology. This study created two different parametric motifs using an FDM-type 3D printer with TPU and ABS as the printing materials. With those motifs, we produced three garments and two accessories. The limitations found during the process were modeling the exact measurement of the motifs that will merge with the apparel design seamlessly while maintaining the parametric features, as well as attaching the printed motifs to fabric without ruining the integrity of the textile. A significant implication of this study is that it recreates parametric designs on the human body and utilizes 3D printing technology for fashion products. This paper cast a light on a discussion about the technique can be applied on fashion design with full-sized body and encouraged designers to explore further with technological advancements in the future.
      PubDate: 2021-06-05
  • Men and muscularity research: a review

    • Abstract: Over the past 25 years, understanding males’ interest in and outcomes of muscularity has developed into a major area of study. Research has been fueled by the development of measures of both the attitudinal and behavioral aspects of a desire to increase muscularity. Our research purpose was to critically assess muscularity research. Using a database search, the ancestry approach, and searching key journals, we identified empirical refereed journal articles with men as participants published from 2000 to 2019 to serve as our data. Our analyses revealed several individual characteristics (e.g., perfectionism, holding to traditional masculine norms) and socio-cultural influences (e.g., media, verbal commentary) that fueled men’s desire to be muscular. In experimental research, exposure to muscular male ideal images has resulted in low body image scores for young men in investigations that utilized pre-test, post-test designs. In survey research, muscularity was positively related to several risky behaviors or behaviors that could become risky if taken to the extreme. Overall, the reviewed research was conducted in western countries and researchers primarily utilized non-probability samples of undergraduate men. Recommendations for future research are provided.
      PubDate: 2021-05-25
  • 3D-printed thermoplastic polyurethane for wearable breast hyperthermia

    • Abstract: Microwave breast hyperthermia is a class of cancer treatment, where breast temperature is elevated by a focused electromagnetic (EM) radiation to impair cancer cells. While the current mainstream in microwave breast hyperthermia is centered on bulky and rigid systems, wearable antennas would offer considerable benefits such as superior conformity to individual patient anatomy and better comfort. In this proposition, this paper presents 3D-printed flexible antenna prototypes for wearable breast hyperthermia applications. Since the dielectric properties are expected to dominate the antenna gain but could be influenced by the solid volume percentage, this work first investigates the relationship between the dielectric properties and solid volume percentage of a 3D-printed flexible filament. From this, it is found that with decrease in the solid volume percentage, the dielectric constant decreases following the classic theory of dielectric mixture. Based on this observation, optimal antennas are designed for substrates in different infill levels by running a 3D full-wave EM simulator and fabricated by 3D printing a polyurethane filament. Temperature elevations in a synthetic breast tissue are measured by a thermometer and are ~ 5.5 °C and ~ 3.2 °C at the 5 mm- and 7 mm-deep locations, respectively. The infill percentage makes little difference in the heating efficacy. Based on these findings, this translational study sheds light on the possibility of wearable breast hyperthermia with the 3D-printed flexible and conformal antennas.
      PubDate: 2021-05-15
  • From information experiences to consumer engagement on brand’s
           social media accounts

    • Abstract: The purpose of this paper is to propose and empirically validate a model that explains user experiences with information interactions on fashion brand pages, leading to consumer engagement on social media. Specifically, this study tests whether values involved in information interactions prompt positive emotions, which in turn foster experiential states contributing to customer engagement intentions. The moderating role of curiosity is also examined. Data from 290 users of fashion brand page in South Korea were collected using a web-based survey method. Structural equation modeling and the PROCESS macro were used to test the research hypotheses. The results revealed that the perceived values involved in information interactions (usefulness, enjoyment) elicit positive emotions, which foster experiential states (satisfaction, cognitive engagement, elaboration) that lead to engagement intentions with brand pages. The results also showed the moderating effect of curiosity on the relationship between perceived values and positive emotions. Theoretical and practical contributions are discussed.
      PubDate: 2021-05-05
  • Consumer store experience through virtual reality: its effect on emotional
           states and perceived store attractiveness

    • Abstract: Based on the stimuli-organism-response model, this study aims to examine whether consumers’ store experience through virtual reality (VR), compared to website experience, can attract them enough to perceive the online store as appealing. Two types of stimuli were developed for the experiments: consumers’ VR store experience (106 data) (i.e., having respondents experience 360-degree-based VR store videos recorded at a fashion retailer) and store website experience (107 data) (i.e., having respondents experience the same store’s website). The results revealed that relative to an ordinary store website, consumers’ VR store experience evoked positive emotions and increased perceived store attractiveness. This study also discovered that store familiarity does not moderate the relationship between the two store experience types and evoked emotions, implying that VR technology is effective regardless of consumers’ familiarity with a store. Text analytics were also utilized, providing additional insights about their VR store experiences. This study suggests an effective method for online retailers to emulate an attractive store environment and entice consumers through VR, regardless of the retailers’ fame. Specifically, it demonstrates the effectiveness of VR over website in enhancing store attractiveness, an under-studied area.
      PubDate: 2021-05-05
  • Abdominal fat ratio estimation equation by abdominal type in elderly women

    • Abstract: This study was conducted to define the abdomen types of Korean elderly women and to develop an abdominal fat ratio (AFR) estimation equation using key body measurements and indexes that well represented the body type characteristics of elderly women. An analysis was performed of the correlations between the individual obesity-related measurements and index items to explain the body shape characteristics and obesity trends in elderly women. To derive the equation for estimating the AFR of elderly women, the abdominal types of elderly women were classified, and then, the distribution of each type was investigated. Then, a simple regression analysis was performed in which the dependent variable is predicted by using a single predictor. The AFR and WHtR (Waist-Height Ratio) showed a higher correlation with the obesity-related measurement items and indexes; thus, an equation was derived that enables the estimation of the AFR using simple body measurements. Additionally, the morphological differences of the various abdomen types were analyzed to provide the trends of the abdomen types depending on the AFR in the elderly. This new model for estimating abdominal fat percentage developed in the present study is significant in that it uses relatively easy-to-obtain anthropometric measures like height and waist circumference. The results of the present study demonstrated the relationship between WHtR, which not only well reflects elderly obesity but is also closely related to the prevalence of obesity in the elderly. This finding suggests that the shape of the abdomen will serve as a potential health indicator in the future.
      PubDate: 2021-04-25
School of Mathematical and Computer Sciences
Heriot-Watt University
Edinburgh, EH14 4AS, UK
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