Publisher: CCSE   (Total: 43 journals)   [Sort by number of followers]

Showing 1 - 43 of 43 Journals sorted alphabetically
Applied Physics Research     Open Access   (Followers: 7)
Asian Culture and History     Open Access   (Followers: 17)
Asian Social Science     Open Access   (Followers: 7)
Cancer and Clinical Oncology     Open Access   (Followers: 9)
Computer and Information Science     Open Access   (Followers: 17)
Earth Science Research     Open Access   (Followers: 12)
Energy and Environment Research     Open Access   (Followers: 14)
Engineering Management Research     Open Access   (Followers: 7)
English Language and Literature Studies     Open Access   (Followers: 26)
English Language Teaching     Open Access   (Followers: 33)
Environment and Natural Resources Research     Open Access   (Followers: 9)
Environment and Pollution     Open Access   (Followers: 13)
Global J. of Health Science     Open Access   (Followers: 12, SJR: 0.416, CiteScore: 1)
Higher Education Studies     Open Access   (Followers: 72)
Intl. Business Research     Open Access   (Followers: 8)
Intl. Education Studies     Open Access   (Followers: 10)
Intl. J. of Biology     Open Access   (Followers: 2)
Intl. J. of Business and Management     Open Access   (Followers: 22)
Intl. J. of Chemistry     Open Access   (Followers: 12)
Intl. J. of Economics and Finance     Open Access   (Followers: 18)
Intl. J. of English Linguistics     Open Access   (Followers: 12)
Intl. J. of Marketing Studies     Open Access   (Followers: 23)
Intl. J. of Psychological Studies     Open Access   (Followers: 6)
Intl. J. of Statistics and Probability     Open Access   (Followers: 5)
Intl. Law Research     Open Access   (Followers: 2)
J. of Agricultural Science     Open Access   (Followers: 14)
J. of Education and Learning     Open Access   (Followers: 3)
J. of Educational and Developmental Psychology     Open Access   (Followers: 19)
J. of Food Research     Open Access   (Followers: 5)
J. of Geography and Geology     Open Access   (Followers: 15)
J. of Management and Sustainability     Open Access   (Followers: 10)
J. of Materials Science Research     Open Access   (Followers: 8)
J. of Mathematics Research     Open Access   (Followers: 6)
J. of Molecular Biology Research     Open Access   (Followers: 3)
J. of Plant Studies     Open Access   (Followers: 1)
J. of Politics and Law     Open Access   (Followers: 13)
J. of Sustainable Development     Open Access   (Followers: 33)
Mechanical Engineering Research     Open Access   (Followers: 19)
Modern Applied Science     Open Access   (Followers: 2)
Network and Communication Technologies     Open Access   (Followers: 5)
Public Administration Research     Open Access   (Followers: 2)
Review of European Studies     Open Access   (Followers: 12)
Sustainable Agriculture Research     Open Access   (Followers: 6)
Similar Journals
Journal Cover
Computer and Information Science
Number of Followers: 17  

  This is an Open Access Journal Open Access journal
ISSN (Print) 1913-8989 - ISSN (Online) 1913-8997
Published by CCSE Homepage  [43 journals]
  • Reviewer Acknowledgements for Computer and Information Science, Vol. 14,
           No. 4

    • Abstract: Reviewer Acknowledgements for Computer and Information Science, Vol. 14, No. 4, 2021
      PubDate: Fri, 29 Oct 2021 01:22:15 +000
       
  • Simulation Research on the Complexity of Life Game

    • Abstract: The relationship between complexity and various factors is explored through the simulation of the three neighbor ways of the game of life. It mainly discusses the state evolution process of cell populations under various evolutionary laws, various environmental scales and various initial states. Based on the discovery of a novel, long-lived and simple cell with an initial state, the periodic and stable cell morphology in Game of Life is introduced, thus reflecting the related complexity factors and changes. By simulating various environmental boundaries and comparing the steady-state graphs, it is concluded that a closed system will cause certain limitations in the final outcome. The limited environment will prevent the cell from expanding outward, but it can also create more periodic patterns. A limited environment is simultaneously an important factor in simplifying the system. In addition to the environment, the edge of chaos is also an important factor in the complexity of the system. An appropriate evolution rule can help the entire system find a balance in the chaos and present stable and interesting patterns. In addition, the correct neighbor method has a positive effect on the change of the cell. Finally, an infinite loop mode is set up to illustrate once again the wonder and complexity of Game of Life.
      PubDate: Tue, 26 Oct 2021 02:48:54 +000
       
  • Automatic Identification and Filtration of COVID-19 Misinformation

    • Abstract: The rapid spread of online fake news through some media platforms has increased over the last decade. Misinformation and disinformation of any kind is extensively propagated through social media platforms, some of the popular ones are Facebook and Twitter. With the present global pandemic ravaging the world and killing hundreds of thousands, getting fake news from these social media platforms can exacerbate the situation. Unfortunately, there has been a lot of misinformation and disinformation on COVID-19 virus implications of which has been disastrous for various people, countries, and economies. The right information is crucial in the fight against this pandemic and, in this age of data explosion, where TBs of data is generated every minute, near real time identification and tagging of misinformation is quintessential to minimize its consequences. In this paper, the authors use Natural Language Processing (NLP) based two-step approach to classify a tweet to be a potentially misinforming one or not. Firstly, COVID -19 tagged tweets were filtered based on the presence of keywords formulated from the list of common misinformation spread around the virus. Secondly, a deep neural network (RNN) trained on openly available real and fake news dataset was used to predict if the keyword filtered tweets were factual or misinformed.
      PubDate: Tue, 26 Oct 2021 02:45:54 +000
       
  • E-commerce Web App in Azure Cloud: Considerations, Components of
           Implementation and Schematic Design

    • Abstract: Consumers shifted their spending to the web due to the coronavirus (Covid-19) outbreak. Businesses and organizations that once mapped digital strategy with careful planning over a transition period, now forced to scale their initiatives in a matter of days. In this regard, we are motivated by the need to develop a scalable, highly available, resilient, secure, and cost-effective e-commerce web application for demonstrating how cloud services can be leveraged for implementing such applications. This paper is a part of the aforementioned web application development project, titled “A cloud-based e-commerce storefront prototype for SMEs in Oman”. In this paper, we discuss the system considerations, components of implementation, and the schematic design of the proposed software solution.This paper provides meaningful guidelines for companies that want to adopt cloud-based E-commerce web application to bring their products and services online without much upfront cost or initial investment.
      PubDate: Mon, 18 Oct 2021 01:42:21 +000
       
  • Six-in-a-Row Artificial Intelligence Design and Its Implementation Based
           on Java

    • Abstract: We can use java language to design the game of chess on eclipse platform and design a new rule for it : “Six in a Row”, this game is more complex than Five-in-a-Row,and we can add a function of Man-Machine Battle in the program.This paper which based on the practical programming experience introduce the algorithm of the above game. The basic mentality of the algorithm is creating a scoring table and all points of the chessboard are scored by using ergodic method.Finally, the machine will placing the chess in the point which have the highest score.This algorithm is clearly operable, and the machine has a high rate of winning when play with human.
      PubDate: Tue, 12 Oct 2021 02:35:27 +000
       
  • Video Game Escapism During Quarantine

    • Abstract: Video games, and especially roleplaying games offer a way for players to escape stress and cope with stressors. Video games are a new, and potentially unique, mechanism for telling stories. They allow a player to not only interact with a world, but to fully immerse themselves in a digital world. Being able to quite literally escape to a fantasy world where your actions matter, and you’re given control can be a great form of self-therapy for players.This study aims to examine the results of a global pandemic and quarantine on player motivations and the reasons they play video games. The study collected detailed information on the video games genres and play time of each user and how it has been affected during self-isolation. Participants were also asked a series of questions that required them to evaluate their gaming habits both prior to and during the pandemic. This information was analysed to attempt to further understand players choices, in particular during a pandemic where there is an increased need to alleviate stress and experience a sense of escapism.
      PubDate: Tue, 12 Oct 2021 02:22:38 +000
       
  • Real-time Automated Detection and Recognition of Nigerian License Plates
           

    • Abstract: License plate detection and recognition are critical components of the development of a connected Intelligent transportation system, but are underused in developing countries because to the associated costs. Existing license plate detection and recognition systems with high accuracy require the usage of Graphical Processing Units (GPU), which may be difficult to come by in developing nations. Single stage detectors and commercial optical character recognition engines, on the other hand, are less computationally expensive and can achieve acceptable detection and recognition accuracy without the use of a GPU. In this work, a pretrained SSD model and a tesseract tessdata-fast traineddata were fine-tuned on a dataset of more than 2,000 images of vehicles with license plate. These models were combined with a unique image preprocessing algorithm for character segmentation and tested using a general-purpose personal computer on a new collection of 200 automobiles with license plate photos. On this testing set, the plate detection system achieved a detection accuracy of 99.5 % at an IOU threshold of 0.45 while the OCR engine successfully recognized all characters on 150 license plates, one character incorrectly on 24 license plates, and two or more incorrect characters on 26 license plates. The detection procedure took an average of 80 milliseconds, while the character segmentation and identification stages took an average of 95 milliseconds, resulting in an average processing time of 175 milliseconds per image, or 6 photos per second. The obtained results are suitable for real-time traffic applications.
      PubDate: Thu, 09 Sep 2021 23:48:12 +000
       
  • Non-Delay Tolerant Non-Overlay Routing Protocols Performance Evaluation
           for VANET

    • Abstract: A Vehicular Ad hoc Network (VANET) is a distinctive situation of wireless ad hoc networks. The designing of the routing protocol considers a critical role in communication in VANET. VANET has specific features compared to other types of wireless ad hoc networks that impose special characteristics for designing of efficient routing protocols.The challenging factor in designing efficient routing protocols for VANET is the high movement of vehicles that incurs a rapid change in the network topology that causes frequent link breakage. This paper presents and evaluates different position-based routing protocols associated with VANETs. The evaluation aiming to determine appropriate specifications for optimal routing protocols’ features achieving best performance within different environmental conditions. The performance comparison is carried out in terms of Packet Delivery Rate (PDR), Void Problem Occurrence Rate (VPOR), and Average Hops Count (AHC).
      PubDate: Sun, 05 Sep 2021 11:34:23 +000
       
  • The Role of e-Government in Enhancing Postgraduate Employment Transparency
           in Saudi Arabia

    • Abstract: One of e-Government implementation’s most notable advantages is the enhancement of transparency amongst public sector organizations that it brings, possibly caused by the availability of information, the newfound accountability, and the ability to track and monitor transactions within the public sector. With this in mind, the research at hand will centre on the issue of unemployment amongst postgraduates in Saudi Arabia, focusing on reaping the benefits of the centralised, highly efficient e-Government system to control the process of employment within Saudi universities and research centres. In this vein, this research proposes that e-Government (as well as other ICTs) should be tasked with fighting corruption by detailing the specifics and qualifications of the job-seeker in question within the relevant centralised websites. Indeed, such a process would allow for the filtering and selecting process by the employer to be both supervised and audited.
      PubDate: Thu, 26 Aug 2021 00:21:13 +000
       
 
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