for Journals by Title or ISSN
for Articles by Keywords
help
Followed Journals
Journal you Follow: 0
 
Sign Up to follow journals, search in your chosen journals and, optionally, receive Email Alerts when new issues of your Followed Journals are published.
Already have an account? Sign In to see the journals you follow.
Journal Cover Library Hi Tech News
  [SJR: 0.255]   [H-I: 11]   [796 followers]  Follow
    
   Hybrid Journal Hybrid journal (It can contain Open Access articles)
   ISSN (Print) 0741-9058
   Published by Emerald Homepage  [335 journals]
  • "Through the Looking Glass" Present and Future Tools for Writing
    • Authors: Peter Fernandez
      First page: 1
      Abstract: Library Hi Tech News, Volume 34, Issue 5, July 2017.

      Citation: Library Hi Tech News
      PubDate: 2017-05-18T11:23:54Z
      DOI: 10.1108/LHTN-05-2017-0027
       
  • Infographics: tools for designing, visualizing data and storytelling in
           libraries
    • Pages: 6 - 9
      Abstract: Library Hi Tech News, Volume 34, Issue 5, Page 6-9, July 2017.
      Purpose The purpose of this paper is to discuss the potential of infographics, its application in libraries, various tools and the steps to create infographics. Design/methodology/approach The paper is based on a literature review. Findings An infographic design framework is proposed. Originality/value The paper makes first observation toward the concept of infographics with a slant toward library practices.
      Citation: Library Hi Tech News
      PubDate: 2017-07-24T12:28:54Z
      DOI: 10.1108/LHTN-01-2017-0004
       
  • BOLD (Big and Open Linked Data): What’s next?
    • Authors: Stuti Saxena
      First page: 10
      Abstract: Library Hi Tech News, Volume 34, Issue 5, July 2017.

      Citation: Library Hi Tech News
      PubDate: 2017-05-18T11:23:55Z
      DOI: 10.1108/LHTN-04-2017-0020
       
  • MOBILE WEB APPLICATION FOR STUDENTS AND LECTURERS’ PORTFOLIO GALLERY
    • Authors: Timothy Yudi Adinugroho, Eileen Heriyanni, Tegar Aryo Sulthon Musthofa
      First page: 14
      Abstract: Library Hi Tech News, Volume 34, Issue 5, July 2017.

      Citation: Library Hi Tech News
      PubDate: 2017-05-18T11:23:53Z
      DOI: 10.1108/LHTN-02-2017-0012
       
  • Academic library for excellence today: a report from the panel discussion
    • Pages: 19 - 19
      Abstract: Library Hi Tech News, Volume 34, Issue 5, Page 19-19, July 2017.
      Purpose The purpose of this paper is to present my panel discussion report on Academic Library for excellence today, a sub-theme of the Sixth International Library and Information Summit on Dynamics of Library for Excellence in Electronic Revolution (I-LIPS – 2017), IISER Mohali, India. In this report, two sets of academic and research support services have been highlighted, which can be developed more extensively and offer to academic library users. Design/methodology/approach Excerpts from the panel discussion on the academic library for excellence today. Findings Academic and research support can bring excellence in libraries today. Originality/value Today more and more focus is required on developing academic, research and digital literacy skills of our library users.
      Citation: Library Hi Tech News
      PubDate: 2017-07-24T12:28:54Z
      DOI: 10.1108/LHTN-04-2017-0023
       
  • Interactive Educational Games For Children In Learning Alphabets in
           Android Based
    • Authors: Afan Galih Salman
      First page: 20
      Abstract: Library Hi Tech News, Volume 34, Issue 5, July 2017.
      Purpose Purpose - The purpose of this paper is to develop and evaluate a mobile educational applications that support fun learning for children. This paper describes educational game application "Laut ABC" as an Android-based app that aims to be a learning tool that can help children in learning the alphabet through application with attractive design. The result show that educational game app "Laut ABC" is able to be a learning tool and can be used as an alternative of learning the alphabet with an interesting and fun learning concept. Design/methodology/approach Design/methodology/approach – Research methods include methods of data collection, design and implementation. Method of data collection is done through the research literature, interviews and questionnaires, and conduct analysis to some similar applications. Designing game application using storyboard and implementation refers to waterfall software development life cycle. Findings -Most respondents argued that the introduction of the alphabet is important for young children. -Most respondents chose uppercase or capital letter to be used in the game -Most of the respondents answered that the order of writing the alphabet is important. -The respondents agree on the application of educational games that can be a means child in learning the alphabet, along with learning to write the alphabet and pronunciation, as well as writing exercises to train your memory word and the child. -The usual difficulty parents face in these is love child feel tired and not in the mood, difficulty concentrating, difficulty responding and difficult to be invited to learn . -Most of the parents stated that the critical points in the child’s application are the design of educational applications and completeness as a whole. Originality/value The authors report that the development of game design display, navigation, instruction and feedback is provided, it can be said that users easily play and had no difficulty in playing the game.
      Citation: Library Hi Tech News
      PubDate: 2017-05-18T11:23:54Z
      DOI: 10.1108/LHTN-04-2017-0021
       
 
 
JournalTOCs
School of Mathematical and Computer Sciences
Heriot-Watt University
Edinburgh, EH14 4AS, UK
Email: journaltocs@hw.ac.uk
Tel: +00 44 (0)131 4513762
Fax: +00 44 (0)131 4513327
 
Home (Search)
Subjects A-Z
Publishers A-Z
Customise
APIs
Your IP address: 54.81.42.111
 
About JournalTOCs
API
Help
News (blog, publications)
JournalTOCs on Twitter   JournalTOCs on Facebook

JournalTOCs © 2009-2016