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  Subjects -> HUMANITIES (Total: 884 journals)
    - ASIAN STUDIES (157 journals)
    - CLASSICAL STUDIES (111 journals)
    - ETHNIC INTERESTS (156 journals)
    - GENEALOGY AND HERALDRY (7 journals)
    - HUMANITIES (280 journals)
    - NATIVE AMERICAN STUDIES (28 journals)

HUMANITIES (280 journals)                  1 2     

Showing 1 - 71 of 71 Journals sorted alphabetically
Aboriginal and Islander Health Worker Journal     Full-text available via subscription   (Followers: 14)
Aboriginal Child at School     Full-text available via subscription   (Followers: 4)
About Performance     Full-text available via subscription   (Followers: 11)
Access     Full-text available via subscription   (Followers: 26)
ACCESS: Critical Perspectives on Communication, Cultural & Policy Studies     Full-text available via subscription   (Followers: 11)
Acta Academica     Full-text available via subscription   (Followers: 5)
Acta Universitaria     Open Access   (Followers: 4)
Adeptus     Open Access   (Followers: 1)
Advocate: Newsletter of the National Tertiary Education Union     Full-text available via subscription   (Followers: 2)
African and Black Diaspora: An International Journal     Hybrid Journal   (Followers: 11)
African Historical Review     Hybrid Journal   (Followers: 17)
AFRREV IJAH : An International Journal of Arts and Humanities     Open Access   (Followers: 2)
Agriculture and Human Values     Hybrid Journal   (Followers: 12)
Akademika : Journal of Southeast Asia Social Sciences and Humanities     Open Access   (Followers: 4)
Aldébaran     Open Access   (Followers: 3)
Altre Modernità     Open Access   (Followers: 3)
Amaltea. Revista de mitocrítica     Open Access   (Followers: 1)
American Imago     Full-text available via subscription   (Followers: 3)
American Journal of Humanities and Social Sciences     Open Access   (Followers: 10)
American Review of Canadian Studies     Hybrid Journal   (Followers: 7)
Anabases     Open Access  
Analyse & Kritik. Zeitschrift f     Full-text available via subscription   (Followers: 1)
Angelaki: Journal of Theoretical Humanities     Hybrid Journal   (Followers: 16)
Antik Tanulmányok     Full-text available via subscription  
Antipode     Hybrid Journal   (Followers: 47)
Anuario Americanista Europeo     Open Access  
Arbutus Review     Open Access  
Argumentation et analyse du discours     Open Access   (Followers: 6)
Ars & Humanitas     Open Access   (Followers: 7)
Arts and Humanities in Higher Education     Hybrid Journal   (Followers: 33)
Asia Europe Journal     Hybrid Journal   (Followers: 4)
Australasian Journal of Popular Culture, The     Hybrid Journal   (Followers: 2)
Behaviour & Information Technology     Hybrid Journal   (Followers: 52)
Behemoth     Open Access   (Followers: 3)
Bereavement Care     Hybrid Journal   (Followers: 10)
Cahiers de praxématique     Open Access   (Followers: 1)
Carl Beck Papers in Russian and East European Studies     Full-text available via subscription   (Followers: 5)
Child Care     Full-text available via subscription   (Followers: 8)
Choreographic Practices     Hybrid Journal   (Followers: 1)
Chronicle of Philanthropy     Full-text available via subscription   (Followers: 2)
Ciencias Sociales y Humanidades     Open Access   (Followers: 1)
Claroscuro     Open Access   (Followers: 1)
Co-herencia     Open Access  
Coaching: An International Journal of Theory, Research and Practice     Hybrid Journal   (Followers: 9)
Cogent Arts & Humanities     Open Access   (Followers: 3)
Colloquia Humanistica     Open Access  
Communication and Critical/Cultural Studies     Hybrid Journal   (Followers: 25)
Comprehensive Therapy     Hybrid Journal   (Followers: 3)
Congenital Anomalies     Hybrid Journal   (Followers: 1)
Conjunctions. Transdisciplinary Journal of Cultural Participation     Open Access   (Followers: 3)
Conservation Science in Cultural Heritage     Open Access   (Followers: 10)
Cornish Studies     Hybrid Journal   (Followers: 2)
Creative Industries Journal     Hybrid Journal   (Followers: 9)
Critical Arts : South-North Cultural and Media Studies     Hybrid Journal   (Followers: 11)
Crossing the Border : International Journal of Interdisciplinary Studies     Open Access   (Followers: 4)
Cuadernos de historia de España     Open Access   (Followers: 4)
Cultural History     Hybrid Journal   (Followers: 23)
Cultural Studies     Hybrid Journal   (Followers: 49)
Culturas     Open Access   (Followers: 1)
Culture, Theory and Critique     Hybrid Journal   (Followers: 25)
Daedalus     Hybrid Journal   (Followers: 21)
Dandelion : Postgraduate Arts Journal & Research Network     Open Access   (Followers: 2)
Death Studies     Hybrid Journal   (Followers: 16)
Debatte: Journal of Contemporary Central and Eastern Europe     Hybrid Journal   (Followers: 5)
Digital Humanities Quarterly     Open Access   (Followers: 54)
Diogenes     Hybrid Journal   (Followers: 8)
Doct-Us Journal     Open Access  
Dorsal Revista de Estudios Foucaultianos     Open Access  
e-Hum : Revista das Áreas de Humanidade do Centro Universitário de Belo Horizonte     Open Access   (Followers: 1)
Early Modern Culture Online     Open Access   (Followers: 39)
Égypte - Monde arabe     Open Access   (Followers: 4)
Eighteenth-Century Fiction     Full-text available via subscription   (Followers: 19)
Éire-Ireland     Full-text available via subscription   (Followers: 8)
En-Claves del pensamiento     Open Access   (Followers: 1)
Ethiopian Journal of the Social Sciences and Humanities     Full-text available via subscription   (Followers: 8)
Études arméniennes contemporaines     Open Access   (Followers: 1)
Études canadiennes / Canadian Studies     Open Access   (Followers: 1)
Études de lettres     Open Access   (Followers: 2)
European Journal of Cultural Studies     Hybrid Journal   (Followers: 26)
European Journal of Social Theory     Hybrid Journal   (Followers: 15)
Expositions     Full-text available via subscription  
Fronteras : Revista de Ciencias Sociales y Humanidades     Open Access   (Followers: 2)
Frontiers in Digital Humanities     Open Access  
Fudan Journal of the Humanities and Social Sciences     Hybrid Journal  
GAIA - Ecological Perspectives for Science and Society     Full-text available via subscription   (Followers: 4)
German Research     Hybrid Journal   (Followers: 1)
German Studies Review     Full-text available via subscription   (Followers: 26)
Germanic Review, The     Hybrid Journal   (Followers: 5)
Globalizations     Hybrid Journal   (Followers: 8)
Gothic Studies     Full-text available via subscription   (Followers: 15)
Gruppendynamik und Organisationsberatung     Hybrid Journal  
Habitat International     Hybrid Journal   (Followers: 5)
Hacettepe Üniversitesi Edebiyat Fakültesi Dergisi     Open Access   (Followers: 1)
Harvard Journal of Asiatic Studies     Full-text available via subscription   (Followers: 12)
Heritage & Society     Hybrid Journal   (Followers: 17)
History of Humanities     Full-text available via subscription   (Followers: 5)
Hopscotch: A Cultural Review     Full-text available via subscription  
Human Affairs     Open Access   (Followers: 1)
Human and Ecological Risk Assessment: An International Journal     Hybrid Journal   (Followers: 4)
Human Nature     Hybrid Journal   (Followers: 16)
Human Performance     Hybrid Journal   (Followers: 4)
Human Remains and Violence : An Interdisciplinary Journal     Full-text available via subscription  
Human Studies     Hybrid Journal   (Followers: 11)
humanidades     Open Access  
Humanitaire     Open Access   (Followers: 2)
Humanities     Open Access   (Followers: 11)
Hungarian Cultural Studies     Open Access  
Hungarian Studies     Full-text available via subscription  
Ibadan Journal of Humanistic Studies     Full-text available via subscription  
Inkanyiso : Journal of Humanities and Social Sciences     Open Access   (Followers: 1)
Inter Faculty     Open Access  
Interim : Interdisciplinary Journal     Open Access   (Followers: 3)
International Journal for History, Culture and Modernity     Open Access   (Followers: 6)
International Journal of Arab Culture, Management and Sustainable Development     Hybrid Journal   (Followers: 8)
International Journal of Cultural Studies     Hybrid Journal   (Followers: 24)
International Journal of Heritage Studies     Hybrid Journal   (Followers: 18)
International Journal of Humanities and Arts Computing     Hybrid Journal   (Followers: 13)
International Journal of Humanities and Cultural Studies     Open Access   (Followers: 3)
International Journal of Humanities of the Islamic Republic of Iran     Open Access   (Followers: 11)
International Journal of Listening     Hybrid Journal   (Followers: 4)
International Journal of the Classical Tradition     Hybrid Journal   (Followers: 12)
Interventions : International Journal of Postcolonial Studies     Hybrid Journal   (Followers: 15)
ÍSTMICA. Revista de la Facultad de Filosofía y Letras     Open Access   (Followers: 1)
Jangwa Pana     Open Access  
Jewish Culture and History     Hybrid Journal   (Followers: 18)
Journal de la Société des Américanistes     Open Access  
Journal des africanistes     Open Access   (Followers: 1)
Journal for Cultural Research     Hybrid Journal   (Followers: 11)
Journal for General Philosophy of Science     Hybrid Journal   (Followers: 6)
Journal for Learning Through the Arts     Open Access   (Followers: 7)
Journal for New Generation Sciences     Open Access   (Followers: 2)
Journal for Research into Freemasonry and Fraternalism     Hybrid Journal  
Journal for Semitics     Full-text available via subscription   (Followers: 5)
Journal Of Advances In Humanities     Open Access   (Followers: 2)
Journal of Aesthetics & Culture     Open Access   (Followers: 20)
Journal of African American Studies     Hybrid Journal   (Followers: 8)
Journal of African Cultural Studies     Hybrid Journal   (Followers: 5)
Journal of African Elections     Full-text available via subscription  
Journal of Arts & Communities     Hybrid Journal   (Followers: 4)
Journal of Arts and Humanities     Open Access   (Followers: 19)
Journal of Bioethical Inquiry     Hybrid Journal   (Followers: 3)
Journal of Cultural Economy     Hybrid Journal   (Followers: 9)
Journal of Cultural Geography     Hybrid Journal   (Followers: 22)
Journal of Data Mining and Digital Humanities     Open Access   (Followers: 27)
Journal of Developing Societies     Hybrid Journal   (Followers: 2)
Journal of Family Theory & Review     Hybrid Journal   (Followers: 3)
Journal of Franco-Irish Studies     Open Access   (Followers: 1)
Journal of Happiness Studies     Hybrid Journal   (Followers: 25)
Journal of Interactive Humanities     Open Access   (Followers: 3)
Journal of Intercultural Communication Research     Hybrid Journal   (Followers: 15)
Journal of Intercultural Studies     Hybrid Journal   (Followers: 12)
Journal of Interdisciplinary History     Hybrid Journal   (Followers: 24)
Journal of Labor Research     Hybrid Journal   (Followers: 19)
Journal of Medical Humanities     Hybrid Journal   (Followers: 22)
Journal of Medieval and Early Modern Studies     Full-text available via subscription   (Followers: 33)
Journal of Modern Greek Studies     Full-text available via subscription   (Followers: 4)
Journal of Modern Jewish Studies     Hybrid Journal   (Followers: 11)
Journal of Open Humanities Data     Open Access   (Followers: 1)
Journal of Semantics     Hybrid Journal   (Followers: 11)
Journal of the Musical Arts in Africa     Hybrid Journal   (Followers: 1)
Journal of Visual Culture     Hybrid Journal   (Followers: 30)
Journal Sampurasun : Interdisciplinary Studies for Cultural Heritage     Open Access  
Jurisprudence     Hybrid Journal   (Followers: 17)
Jurnal Sosial Humaniora     Open Access  
L'Orientation scolaire et professionnelle     Open Access   (Followers: 1)
La lettre du Collège de France     Open Access   (Followers: 1)
La Revue pour l’histoire du CNRS     Open Access   (Followers: 2)
Lagos Notes and Records     Full-text available via subscription  
Language and Intercultural Communication     Hybrid Journal   (Followers: 20)
Language Resources and Evaluation     Hybrid Journal   (Followers: 7)
Law and Humanities     Hybrid Journal   (Followers: 7)
Law, Culture and the Humanities     Hybrid Journal   (Followers: 12)
Le Portique     Open Access   (Followers: 1)
Leadership     Hybrid Journal   (Followers: 32)
Legal Ethics     Hybrid Journal   (Followers: 13)
Legon Journal of the Humanities     Full-text available via subscription  
Letras : Órgano de la Facultad de Letras y Ciencias Huamans     Open Access  
Literary and Linguistic Computing     Hybrid Journal   (Followers: 5)
Litnet Akademies : 'n Joernaal vir die Geesteswetenskappe, Natuurwetenskappe, Regte en Godsdienswetenskappe     Open Access  
Lwati : A Journal of Contemporary Research     Full-text available via subscription  
Measurement     Hybrid Journal   (Followers: 2)
Medical Humanities     Full-text available via subscription   (Followers: 22)
Medieval Encounters     Hybrid Journal   (Followers: 9)
Médiévales     Open Access   (Followers: 5)
Mélanges de la Casa de Velázquez     Partially Free   (Followers: 1)
Memory Studies     Hybrid Journal   (Followers: 35)
Mens : revue d'histoire intellectuelle et culturelle     Full-text available via subscription  
Messages, Sages and Ages     Open Access  
Mind and Matter     Full-text available via subscription   (Followers: 3)
Mneme - Revista de Humanidades     Open Access  
Modern Italy     Hybrid Journal   (Followers: 8)
Motivation Science     Full-text available via subscription   (Followers: 2)
Mouseion     Open Access   (Followers: 1)
Mouseion: Journal of the Classical Association of Canada     Full-text available via subscription   (Followers: 14)
Museum International Edition Francaise     Hybrid Journal   (Followers: 4)
National Academy Science Letters     Hybrid Journal   (Followers: 5)
Nationalities Papers     Hybrid Journal   (Followers: 7)
Natures Sciences Sociétés     Full-text available via subscription  
Neophilologus     Hybrid Journal   (Followers: 8)
New German Critique     Full-text available via subscription   (Followers: 12)

        1 2     

Journal Cover Journal of Interactive Humanities
  [3 followers]  Follow
  This is an Open Access Journal Open Access journal
   ISSN (Online) 2165-7564
   Published by Rochester Institute of Technology Homepage  [4 journals]
  • Take Flight

    • Authors: Melody Kelly et al.
      Abstract: Take Flight is an educational game prototype. Players learn about the lives of post World War I pilots, as they take on new tasks and find a new way of life. As the pilot interacts with different citizens, he learns about ways in which he can use his plane to help. Fields need to be crop dusted. Packages need to be delivered. Goods need to be smuggled. The pilot's reputation is affected by the types of tasks he chooses to complete. As the game progresses, users learn about everyday uses for planes in the 1920s and about the dangers of early flight.
      PubDate: Wed, 25 Jun 2014 11:20:19 PDT
  • Alpha, Beta, Launch: A Newbie's Guide to Educational Video Game

    • Authors: Colleen Krahulik et al.
      Abstract: This paper details the process we went through to develop an educational video game, which includes: research on implementing video games into the classroom, vendor selection, video game design, and curriculum development. Throughout the video game development process, we faced challenges such as budget, time constraint, and varying areas of expertise. This paper serves as a guideline for similar organizations interested in educational video game development.Play game on desktop or tablet: within browser:
      PubDate: Wed, 25 Jun 2014 11:20:17 PDT
  • Story Guided Virtual Cultural Heritage Applications

    • Authors: Selma Rizvic
      Abstract: Virtual cultural heritage applications, particularly virtual museums, nowadays include various forms of storytelling. Every object, site or artifact is better perceived and understood through the adjoining story. Interactive applications naturally request the storytelling to become interactive as well. This paper describes the concepts of interactive digital storytelling in our virtual museums and cultural heritage presentations and discusses their advantages and drawbacks recognized through user evaluation. We used digital stories not only to introduce visitors with the context and information on the objects, but also to enhance their navigation through virtual environments with purpose of learning and perceiving maximum amount of offered information.
      PubDate: Wed, 25 Jun 2014 11:20:15 PDT
  • Interactivity: New Rules of Engagement for the Humanities

    • Authors: Christopher Egert et al.
      Abstract: This journal is a result of our frustration with 21st century humanities scholarship and dissemination. The term “digital” humanities has gained a certain cache and indeed, bringing technology into humanities research was, and still is, an important hurdle to overcome. However, humanities conversations on the topic have stalled and can’t seem to move beyond defining digital humanities. We believe that much of this stagnation is due to the emphasis on a superficial understanding of technology as a mode of delivery rather than as a mode of inquiry. Digital media and tools do allow for better and faster ways of doing traditional humanities things like scholarship and education. However, the failure of the digital humanities movement to look beyond media transformation and towards new modes of inquiry, blocks the humanities from evolving. The stubborn insistence on clinging to traditional forms of humanities scholarship at the expense of innovation is holding the field back. If, as McLuhan hypothesizes, the “medium is the message,” then why is the humanities still so doggedly focused on the content' We envision this journal as a forum to generate new ideas and ways of thinking about the humanities.
      PubDate: Wed, 25 Jun 2014 11:20:13 PDT
  • Pox and the City

    • Authors: Elizabeth S. Goins
      Abstract: To play Pox in the City, please download the file by clicking 'download' in the upper right. Supporting information about the project is shown below.
      Pox in the City is a prototype of a social history game that focuses on the medical profession circa 1800 in Edinburgh. The prototype was research, designed and developed on a small budget (about $17,000) and in a short time frame (20 weeks). The experimental design goal was to create a narrative driven educational game that was engaging and delivered some basic educational goals to be used in the high school and college level classrooms. To experiment with writing historic game narrative and to stay within budget, the design was built around a point and click adventure framework. Narrative was expressed through character dialogue, quest and journal text, graphic elements and additional text elements like notes, menus, etc. Activities consist of environmental puzzles and minigames. Players have some agency as their actions in the game will lead to one of three final outcomes. Player freedom was limited, as the quests were chained with only one active quest available at a time.Writing engaging historic game narratives and balancing educational goals is difficult. Preliminary results from classroom testing indicate that the game is engaging within this context. [1] The effectiveness at reaching educational goals has not as yet been assessed.Walk through initial quests:Begin the game and play through until you arrive in your office.First Quest: Clean your office (paper goes in the fire, book in the bookcase, read the letter)Next, click on the map and travel to the Grassmarket. You must recreate Jenner’s initial experiment:
      Talk to the farmer.
      You must convince him to give you cowpox material by first buying some cheese from him.
      Remember to click Robertson at the end to finish the conversation
      This has now unlocked the laborer conversation.
      Convince the laborer to let his son be your text subject.
      When successful, the lad will be in your office when you return.
      Remember to check journal for current and past quests! Multimedia Information:
      RIT: Elizabeth Goins, Lisa Hermsen, Dave Simkins, Jason Ferraira, Graham Berger, Jon Dymock.NEH project: Lisa Rosner, Laura Zucconi, Ethan Watrall
      Media format: FlashDevelopment level: PrototypeEducational goals/outcomes:Educational Goal: Communicating the three body problem in the history of medicine: interactions between the patient, healer and disease.Educational Outcomes: Comprehension (see Appendix 1 for details):Players will be able to summarize the early history of smallpox inoculation.
      Players will be able to explain the response of the medical community to Jenner’s methods. Players will be able to summarize a range of patients’ responses to the new vaccine, and explain its connection to social/economic/geographic.
      Players will be able to explain Jenner’s innovation.
      Players will be able to describe/summarize/explain the reasons why a doctor would want to establish a vaccine dispensary in 19th century Edinburgh, and the steps he might take, from a social/economic/geographic perspective
      Players will be able to explain the variables involved in the patients’ perspective towards medicine and their impact on the decision to seek treatment in the 19th century Edinburgh. See Appendix 2 Application
      Players will be able to apply three body interactions to a 19th century case study of smallpox vaccination.
      Players will learn how to apply historic information from primary sources. Analysis
      Players will be able to examine and compare in order to successfully complete the game:
      opportunities afforded early 19th doctors by the new vaccine
      Variables influencing patients’ perspectives toward medicine.
      educational Evaluation
      Players will be able to assess and choose conditions/variables of the three body problem in order to make successful game strategy/decisions. Target Demographic
      Formal education: High school and post-secondary school students
      Informal education: General public/outreach Experimental Goals and OutcomesNarrative driven educational history game
      Can we make an engaging narrative driven game'
      How effective is branching narrative with multiple outcomes'
      How do we integrate game mechanics, primary source documents and dialogue centered narrative to express the interaction between doctor-patient-disease. SummaryPox and the City lets players step into the role of a young medical doctor circa 1800 Edinburgh, Scotland. Players engage in quests that guide them through the growth of a practice and the establishment of a dispensary. Different paths open up to players based on the decisions made during the game resulting in different quest lines and social interactions depending on the player’s choices. Actions also build philanthropy or entrepreneurial points which will affect the type of doctor the player turns out to be in the end.Original artifacts included in the game are medical text excerpts and synopses, Jenner’s notes on his original experiments, and a map of Edinburgh from about 1820. This prototype was designed and developed in 20 weeks over the fall and winter quarter at the Rochester Institute of Technology by ...
      PubDate: Fri, 27 Sep 2013 13:04:16 PDT
  • Press Start: Video Games in an Art Museum

    • Authors: Georgina Goodlander et al.
      Abstract: Art museums can be complex, confounding, boring, exciting, absurd, and breathtaking. They can be sad, enlightening, hurtful, alive, dead, mainstream and avant-garde. They can, at once, be all of these things. Or they can be any one of these things separately. Museums can be more. Art museums might provide a place for contemplation, a place for social commentary, a place for political discourse, a place for lunch. They can identify us, deconstruct us, or illuminate our experiences for everyone. They can be an index for the health and vibrancy of our culture and our time. The Smithsonian American Art Museum provides such an index. American Art’s collections and exhibitions compile the permanent record of our aspirations, character and imagination. The museum has been a leader in identifying and collecting significant and sometimes unconventional aspects of American visual expression. One of the more vibrant artistic expressions of late, (not only nationally, but globally), has been in and around video gaming. Video games are an undeniably important contributor to our cultural discourse. They cannot be marginalized because they might be commercial, popular, or competitive. The creative and artistic expressions captured in video games are vital to our cultural heritage. Video games are art.
      PubDate: Fri, 27 Sep 2013 13:04:15 PDT
  • Embodied Tuning: Interfacing Danish Radio Heritage

    • Authors: Christian Hviid Mortensen et al.
      Abstract: Most museum exhibitions favor vision, not hearing. When there is audio in exhibitions, it tends to take on a secondary role as a soundtrack or commentary. In some cases, however, audio should be the primary object of interest. Radio heritage is such a case. The traditional way of showcasing audio is through webaccessible archives or through listening kiosks in the exhibition. Neither one takes advantage of the unique affordances of the spatiality and physicality of an exhibition. We therefore propose an alternative way of exhibiting radio heritage in a listening exhibition where users move around and explore the physical gallery space.We implemented a simple, low-cost prototype system called Exaudimus, allowing users to search for the audio streams using their own bodies as a metaphorical radio-tuning dial.We tested the concept in a public exhibition at the Media Museum in Denmark. A small, qualitative user study conducted during the exhibition shows promise for this type of immersive experience. The users, however, tended to perceive it as a
      PubDate: Fri, 27 Sep 2013 13:04:13 PDT
  • Modding the Humanities: Experiments in Historic Narratives

    • Authors: Elizabeth S. Goins et al.
      Abstract: While the ludology versus narratology debate raged within game studies circles [1], game designers continued building games and developing methods to improve player experience. Today however, while designers may have their personal preferences, there is no longer any doubt that both mechanics and story can have an important role to play in a game [2,3, 4, 5, 6, 7].
      PubDate: Fri, 27 Sep 2013 13:04:12 PDT
  • You Have Died of Dysentery: A First Attempt at Navigating a Course in
           Educational Games

    • Authors: Adrienne Decker et al.
      Abstract: This paper describes our experiences developing and piloting a course in educational games. We discuss the structure of the course, the topics we included in the course, as well as the final projects the students created for the course. Of particular interest to non-technical educators interested in exploring games in their courses is the fact that our course incorporated many critical thinking skills as part of the coursework. We felt that an important part of the student’s immersion in this material was not just the production of the game, but also a deeper understanding of the issues surrounding education and educational games. Also included are suggestions for the course with the video game production aspect removed.
      PubDate: Fri, 27 Sep 2013 13:04:09 PDT
School of Mathematical and Computer Sciences
Heriot-Watt University
Edinburgh, EH14 4AS, UK
Tel: +00 44 (0)131 4513762
Fax: +00 44 (0)131 4513327
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