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Publisher: Horizon Research Publishing   (Total: 54 journals)   [Sort by number of followers]

Showing 1 - 54 of 54 Journals sorted alphabetically
Advances in Diabetes and Metabolism     Open Access   (Followers: 23)
Advances in Economics and Business     Open Access   (Followers: 16)
Advances in Energy and Power     Open Access   (Followers: 15)
Advances in Pharmacology and Pharmacy     Open Access   (Followers: 6)
Advances in Signal Processing     Open Access   (Followers: 13)
Advances in Zoology and Botany     Open Access  
Bioengineering and Bioscience     Open Access   (Followers: 1)
Cancer and Oncology Research     Open Access   (Followers: 10)
Chemical and Materials Engineering     Open Access   (Followers: 20)
Civil Engineering and Architecture     Open Access   (Followers: 23)
Computational Research     Open Access   (Followers: 1)
Computer Science and Information Technology     Open Access   (Followers: 13)
Energy and Environmental Engineering     Open Access   (Followers: 7)
Environment and Ecology Research     Open Access   (Followers: 8)
Food Science and Technology     Open Access   (Followers: 3)
Immunology and Infectious Diseases     Open Access   (Followers: 9)
Intl. J. of Biochemistry and Biophysics     Open Access   (Followers: 1)
Intl. J. of Cardiovascular and Cerebrovascular Disease     Open Access   (Followers: 2)
Intl. J. of Neuroscience and Behavioral Science     Open Access   (Followers: 1)
Linguistics and Literature Studies     Open Access   (Followers: 4)
Manufacturing Science and Technology     Open Access   (Followers: 3)
Mathematics and Statistics     Open Access   (Followers: 5)
Nanoscience and Nanoengineering     Open Access   (Followers: 1)
Natural Resources and Conservation     Open Access   (Followers: 6)
Nursing and Health     Open Access   (Followers: 4)
Open J. of Dentistry and Oral Medicine     Open Access   (Followers: 1)
Sociology and Anthropology     Open Access   (Followers: 5)
Sport and Art     Open Access   (Followers: 1)
Universal J. of Accounting and Finance     Open Access   (Followers: 2)
Universal J. of Agricultural Research     Open Access   (Followers: 1)
Universal J. of Applied Mathematics     Open Access   (Followers: 5)
Universal J. of Applied Science     Open Access   (Followers: 2)
Universal J. of Biomedical Engineering     Open Access  
Universal J. of Chemistry     Open Access   (Followers: 1)
Universal J. of Clinical Medicine     Open Access  
Universal J. of Communications and Network     Open Access   (Followers: 1)
Universal J. of Computational Mathematics     Open Access   (Followers: 5)
Universal J. of Control and Automation     Open Access   (Followers: 3)
Universal J. of Educational Research     Open Access   (Followers: 1)
Universal J. of Electrical and Electronic Engineering     Open Access   (Followers: 6)
Universal J. of Engineering Science     Open Access   (Followers: 2)
Universal J. of Food and Nutrition Science     Open Access   (Followers: 5)
Universal J. of Geoscience     Open Access   (Followers: 4)
Universal J. of Industrial and Business Management     Open Access   (Followers: 1)
Universal J. of Management     Open Access   (Followers: 2)
Universal J. of Materials Science     Open Access   (Followers: 3)
Universal J. of Mechanical Engineering     Open Access   (Followers: 15)
Universal J. of Medical Science     Open Access  
Universal J. of Microbiology Research     Open Access  
Universal J. of Physics and Application     Open Access   (Followers: 2)
Universal J. of Plant Science     Open Access  
Universal J. of Psychology     Open Access   (Followers: 3)
Universal J. of Public Health     Open Access   (Followers: 2)
World J. of Computer Application and Technology     Open Access   (Followers: 3)
Journal Cover
Computer Science and Information Technology
Number of Followers: 13  

  This is an Open Access Journal Open Access journal
ISSN (Print) 2331-6063 - ISSN (Online) 2331-6071
Published by Horizon Research Publishing Homepage  [54 journals]
  • Modeling and Simulation of Low Frequency Subsurface Radar Imaging in
           Permafrost

    • Abstract: Publication date:  Sep 2018
      Source:Computer Science and Information Technology  Volume  6  Number  3  K. van den Doel   and G. Stove   We describe simulated low frequency subsurface radar scans targeting the detection of a liquid water layer, or some other reflector such as conductive sulfides, under permafrost. A finite-difference time-domain (FDTD) and ray tracing simulation framework is used to model measurements and data analysis at depths from 350m to 800m. Operating characteristics such as pulse shape and noise levels of the measurement apparatus were obtained from an existing commercial radar scanning system. Results were used to test and optimize data analysis methods, predict maximum detection depth under realistic time constraints, and guide experimental design parameters such as the amount of replications required for denoising and length of the wide angle reflection and refraction (WARR) scan lines used for velocity estimation.
      PubDate: Sep 2018
       
  • Co-opetition Strategy in Volunteer Computing: The Example of Collaboration
           Online in BOINC.RU Community

    • Abstract: Publication date:  Sep 2018
      Source:Computer Science and Information Technology  Volume  6  Number  3  Victor Tishchenko   Volunteer computing (VC) is a strong way to harness distributed computing resources to perform large-scale scientific tasks. Its success directly depends on the number of participants, PC (some other devices) and time of their work. And while the computational aspect received much effective research attention and solutions; the social problem of VC phenomenon – how persuade the owners of widely dispersed smart machines and devices to participate in VC projects, and how figure out ways to speed and expand the capability of donated computer resources, remains largely unexplored. We think that a motive of self-actualization of participants of volunteer computing is not enough to explain why millions of unskilled people day by day participate in scientific computation. Our research indicates that the answer lies at the intersection of self-oriented motivation and the interactional, organizational possibilities emerging through the Internet. In this paper we investigate Russian community of VC and discuss the suggestion that online collaboration can capture people`s motivation better than only intrinsic motives.
      PubDate: Sep 2018
       
  • Drunk Driving Detection

    • Abstract: Publication date:  Jul 2018
      Source:Computer Science and Information Technology  Volume  6  Number  2  Kavish Atul Sanghvi   Drunk driving accidents have increased day by day and has become a big issue. On an average nearly 29% of road accidents are caused due to drunk driving. To avoid such accidents, precautionary measures using different technologies are taken. Drunk driving detection is process of detecting whether a person is drunk or not. It uses data provided by sensors and camera to detect whether the person is drunk or not. The data is further processed using specific algorithm and methods to detect whether person is drunk or not. It uses various detection methods like Iris recognition using Gabor filter, Neural network using face images, detection using speech, Non-invasive Biological sensors, detection using Driving pattern and Engine locking system.
      PubDate: Jul 2018
       
  • Universal Electronic Student Course Registration Model (U-ESCRM)

    • Abstract: Publication date:  Jul 2018
      Source:Computer Science and Information Technology  Volume  6  Number  2  Ejiofor C. I.   and Okon, Emmanuel Uko   Student course registration is an integral facet of university registration processes, which holistically cater for organizational resources: manpower and material. Although several approaches have been proposed in addressing student registration, this research paper provide a comprehensive approach with the aim of addressing comprehensiveness in courses registration through the integration of departmental units within the university into a single architecture framework. This architecture has the propensity in supporting organizational procedures and processes while lessening overhead costs associated with process depletions.
      PubDate: Jul 2018
       
  • Cyberconflicts as a Threat for the Modern State

    • Abstract: Publication date:  Jan 2018
      Source:Computer Science and Information Technology  Volume  6  Number  1  Marek Górka   The Internet quite naturally is becoming a 'new battlefield' or 'offers a new dimension' (the fifth to the: land, sea, air, and stratosphere) to the conflict. Cyberwar is another way of being in conflict in the long history of military technology, which forces new tactical and operational concepts. Global awareness of cyberwar has risen considerably in the last few years and many national states are preparing for defence and offensive operations. In fact, cyberwar is a part of the evolution of conventional war, which, on the other hand is related to the changes in the social, political and mainly technological sphere. What is being stressed is the need to examine the ethical implications, which lead to further questions and doubts whether the use of the techniques of cyber war may result in shorter and less bloody and consequently more 'ethical' conflicts' Cyber-attack doesn’t need to kill anyone or cause material loses, but it is still considered dangerous.
      PubDate: Jan 2018
       
  • Motivating Energy and Resource Conservation Behavior by Gamification

    • Abstract: Publication date:  Jan 2018
      Source:Computer Science and Information Technology  Volume  6  Number  1  Huang Lin   and Daqing Hou   Gamification is the use of game thinking and game mechanics in a non-game context to engage users and solve problems. The project, Motivating Energy and Resource Conservation Behavior by Gamification, is to complement the area about gamification effect on motivating energy savings. In this project, we are designing a web game called Castle War which implements the electricity usage and water usage data from the Smart Housing Project of Clarkson University. The game is designed to be a war game that can engage every resident from the Smart Housing Project. The resident who saves more energy on that day, will get more currency to spend in the game on that day. The players can use the game currency to build their own empires while at the same time form unions to battle with others. In addition, the game elements will be closely related to the environmental-friendly topic. The real world concept of carrying capacity of environment, the tradeoff between development and pollution will be reflected in this game. This project will be a great addition to the research area that involves how the computer-based virtual world engagement of gamified system would motivate the real world energy consumption behavior.
      PubDate: Jan 2018
       
 
 
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